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Cinemachine Brain "Custom Blends" property dropdowns open inconsistently...
Reproduction steps:1. Open the attached “IN-98449.zip” project2. Open the “SampleScene”3. Select the “Main Camera” GameObject from t... Read more
[2D] Sprite editor window doesn't open from Import settings
Sprite editor window doesn't open from Import settings Steps to repro:1. Open attached project2. Select "Bird" Sprite in the Project... Read more
Editor crashes while clicking on Overrides window in instance of name ba...
Steps:1. Create a new project2. Add Cube GameObject to Hierarchy3. Drag it to Project Browser4. Drag it to Project Browser one more ... Read more
[CurveEditor] Cannot drag curve anymore
[CurveEditor] Cannot drag curve anymore Repro:1- Open attached project.2- Open scene 'Untitled'.3- Select game object 'Cube'.4- Open... Read more
[Multiplayer] We can't use Start method in classes derived from NetworkL...
Original NetworkLobbyPlayer class uses Start method itself: public void Start(){DontDestroyOnLoad(gameObject);} So, when you try to ... Read more
[ShaderCompiler] Shader files that include .cginc files don't record the...
Reproduction steps:1. Open the attached project "ShaderDependenciesBug"2. Go to Assets/Marmoset/Shader/Terrain3. Right click "Marmos... Read more
[URP] Searchable context menu instantly closes when attempting to open it
Reproduction steps:1. Create a new “3D URP” project2. Open the “Scenes/SampleScene” Scene3. Select the “Global Volume” GameObject in... Read more
Crash on MonoBehaviour::CallMethodIfAvailable when performing various ac...
A crash has been observed in the Editor affecting various workflows. These crashes have been reported to happen when:- Entering Play... Read more
Mesh distortions during animation if "Optimize Game Objects" is selected
1. Download user attached assets2. Put them in an empty project3. Select 'Skill_3_3'.anim and assign 'LingHou_V2_rig' model to it4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved