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0
votes
Third Party Issue

The Editor freezes for 40 seconds on Mono.JIT compilation when Entering ...

Mono

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Dec 22, 2021

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Version/s: 2020.3, 2020.3.11f1

Reproduction steps:1. Open the attached "1390230.zip" project2. Open the "Battle James" Scene3. Enter the Play mode Expected result:... Read more

0
votes
Won't Fix

All references to Sprite Atlas and AssetReferenceAtlasedSprite are remov...

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Mar 14, 2025

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Version/s: 2022.3.60f1, 6000.0.41f1, 6000.1.0b11, 6000.2.0a7

Reproduction steps:1. Open the attached “IN-97231.zip” project2. Open the “SampleScene”3. Select the “GameObject” from the Hierarchy... Read more

0
votes
Fixed

[iOS] XCode always fails to build for iOS8 with any project

iOS

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Feb 13, 2017

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Version/s: 5.6.0b8

[iOS] XCode always fails to build for iOS8 with any project Steps to reproduce:1. Create a New project2. Build for iOS3. Build XCode... Read more

0
votes
Fixed

[Shuriken] Nested subemitter does not emit bursts when simulating in edi...

Shuriken

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Jun 06, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Download and import attached project. (Nestedsubemitters.zip)2. Open scene: test23. Simulate particle system ... Read more

1
votes
Won't Fix

[Multiplayer] We can't use Start method in classes derived from NetworkL...

Networking

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Apr 14, 2017

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Version/s: 5.5.3f1

Original NetworkLobbyPlayer class uses Start method itself: public void Start(){DontDestroyOnLoad(gameObject);} So, when you try to ... Read more

3
votes
Duplicate

[ShaderCompiler] Shader files that include .cginc files don't record the...

Shaders

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Mar 31, 2015

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Version/s: 5.0.0p3

Reproduction steps:1. Open the attached project "ShaderDependenciesBug"2. Go to Assets/Marmoset/Shader/Terrain3. Right click "Marmos... Read more

0
votes
Fixed

OnParticleUpdateJobScheduled is never called when using ParticleSystem.S...

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Apr 03, 2025

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Version/s: 2022.3.61f1, 6000.0.45f1, 6000.1.0b14, 6000.2.0a8, 7000.0.0a1

Reproduction steps:1. Open the attached “IN-98512.zip” project2. Open the “ParticlesSystem” Scene (Assets > ParticleSystemTest)3.... Read more

0
votes
Won't Fix

Physics2D.OverlapPoint does not check if Collider2D is overlapping when ...

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Mar 01, 2024

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Version/s: 2021.3.35f1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/_Safeguard/Scenes/Main“ scene3. Enter Play Mode4. Click on ... Read more

3
votes
Fixed

[Entities] Unity silent crash when converting a GameObject with Generate...

Package: Entity Component System (ECS)

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Dec 12, 2019

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Version/s: 0.4.0-preview.10

How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Enter Play mode4. Observe the crash Reproducible with:... Read more

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