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Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more
The view renders black when using Framebuffer Fetch with Foveated Render...
Reproduction steps: 1. Open the attached project “ReproProject“2. Switch to the Android platform in Build Profiles (File → Build Pro... Read more
[URP] Decal produces z-fighting with parallel surfaces when the decal's ...
Decal produces z-fighting with parallel surfaces when the decal's material uses a Normal From Height node in the Shader Graph How to... Read more
[Android] Linear color space causes darker scene rendering than expected
Reproduction steps:1) Download and open "901212_reproProj.zip" project2) Build and run "rp" scene on a device compatible with GearVR... Read more
[Themes] Component icons get camouflaged on selection when using persona...
Component icons get camouflaged on selection when using personal theme in prefab override window. Refer the attached screenshots Ste... Read more
[Toon/Lit Outline] Toon shader not rendering outline when built
Steps to reproduce: 1. Open attached project2. Open 'TessellationSample' scene3. Change one of the spheres shader to Toon/Lit Outlin... Read more
“NullReferenceException: Object reference not set to an instance of an o...
Reproduction steps:1. Create a new project2. Install Addressables package in Package Manager3. Import Disable AssetImport on Build S... Read more
'Ultimate Endless Runner' A$ package gets broken in ios il2cpp build
1. What happened'Ultimate Endless Runner' A$ package (https://www.assetstore.unity3d.com/en/#!/content/77843) gets broken in iOS il2... Read more
OnPointerDown doesn't return the pressed UI elements
OnPointerDown() does not return the UI element that is clicked on; data.pointerPress gameObject is null. Steps to reproduce:1) Open ... Read more
[animation] Events not editable in Inspector
Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a ... Read more
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