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0
votes
Won't Fix

[Culling API] CullingResults.visibleLights returns positive light count ...

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Jun 14, 2022

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Version/s: 2021.2.0a14, 2023.1.0a16

How to reproduce: 1. Open the attached project 'Spot light culling issue.zip' 2. Open 'SampleScene' Scene 3. Notice that there ar... Read more

0
votes
Fixed

Resources are exported to build despite that they are not used in scenes...

Deployment Management

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Jun 08, 2016

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Version/s: 5.4.0b20

Steps to reproduce: 1. Open attached project 2. Open "Main" scene -- Notice that this scene is empty/default 3. Build this scene 4. ... Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

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Jan 06, 2016

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Version/s: 5.3.0f4

1. Install py27-zmq via macports 2. Go into project root 3. Via terminal python2.7 zmq_echo_rtr.py 4. Open project in Unity 5. Build... Read more

4
votes
Fixed

Prefab Variant Child has a lower Index than a Prefab Child when editing ...

Scene Management

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Feb 15, 2019

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Version/s: 2018.3.0a6, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open the attached Project "case_1127653" 2. Navigate to Project -> Assets 3. Create a Variant of a "Base Pref... Read more

0
votes
Fixed

gameObject's Multi-dimensional array becomes null when object is Instant...

Scripting

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Jan 14, 2017

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Version/s: 5.5.0f3

To reproduce: 1.Download and open attached project 2.Open "InstantiateBug" scene 3.Enter Play mode 4.Notice error in the console E... Read more

0
votes
Fixed

Cannot rename custom ScriptableObject asset if it has subassets

Assets Management

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Apr 06, 2015

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Version/s: 5.1.0b1

To reproduce: 1. Open attached project 2. Rename BehaviorTree.asset 3. Rename fails and warning is thrown in console Read more

0
votes
Duplicate

[Enlighten] No indirect when Mixed Lights are overridden as Realtime

Progressive Lightmapper

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Jun 09, 2021

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Version/s: 2021.2.0a19

Repro: - Download and import the attached repro project - Open the Scene SampleScene.unity - Select the light Spotlight - Ensure th... Read more

1
votes
Fixed

[Build] AssetBundle AppendHashToAssetBundleName breaks code stripping

Package: Scriptable BuildPipeline

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Jan 15, 2019

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Version/s: 2017.4.17f1

Steps to reproduce: 1) Open attached project 2) Switch to Android platform 3) In menu bar Build > AssetBundlesWithHash 4) Build > Pl... Read more

0
votes
Won't Fix

Documentation Link does not work when the "TSS Theme File" question mark...

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Mar 29, 2023

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Version/s: 2023.2.0a8

Repo steps: # Open Unity Scene # Right click the project window  # Choose "create" > "UI Toolkit" > "TSS Theme File" # Click... Read more

0
votes
Duplicate

Setting RecTransform.pivot via script offsets the GameObject unless it i...

uGUI

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Mar 07, 2018

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Version/s: 2017.3.1p1, 2018.1.0b10, 2018.2.0a3

How to reproduce: 1. Open attached project ("PivotSettingIssue.zip") 2. Open Scene called "BugDemonstration" 3. Play the game 4. In ... Read more

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