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0
votes
Won't Fix

[CanvasGroup] Selectable is still interactable if it's moved to be non-d...

uGUI

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Nov 11, 2016

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Version/s: 5.3.4p6

Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. Notice console: first "True" is printed when button is... Read more

0
votes
Fixed

[Android] Directional Light intensity calculation is incorrect when the ...

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Nov 24, 2023

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Version/s: 2021.3.28f1

Reproduction steps:1. Open the attached Project “LightProject”2. Build and Run on Android3. Select the “switch light” button4. Obser... Read more

0
votes
Fixed

[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...

Image Effects

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Apr 03, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more

1
votes
Fixed

[XRIT] Hovering or selecting objects in Play Mode is not working when "X...

Package: XR Interaction Toolkit

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Mar 19, 2023

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Version/s: 2.3.0, 2.3.1

Steps to reproduce:1. Open the attached user's project "OpenXrInstantiateTest.zip"2. Launch Oculus Link with Quest 2 device3. Enter ... Read more

0
votes
Duplicate

Test Framework fails to build player if project includes com.unity.ads

Package: Test-Framework

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Nov 11, 2019

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Version/s: 3.3.1

Test Framework fails to build player if project includes com.unity.ads Reproduce:1. open attached project2. run tests on standalone ... Read more

0
votes
Fixed

GetComponentRO method throws a compilation error when not calling within...

Package: Entity Component System (ECS)

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Nov 23, 2023

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Version/s: 1.0.16 (Patch 4), 1.2.0-exp.3 - Entities, 7000.0.0a1

(Fabrice) : alternative repro, use DOTSlab herehttps://dotslab.cds.internal.unity3d.com/?s=pZJNT8MwDIbvlfoffOwk1N1hmzRgoJ2GxtfZpN4Wk... Read more

1
votes
Active

A memory leak occurs with massive terrain when camera position changes o...

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Oct 23, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3

Reproduction:1. Open the “BugReport_memoryleak.zip” project2. Open the “SampleScene” scene (Project window → Assets → Scenes)3. Open... Read more

0
votes
Not Reproducible

Custom mesh made w/ script w/ big vertice coordinates on one axis, shows...

Graphics - General

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Nov 16, 2016

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Version/s: 5.4.1p4

Steps to reproduce:1. Download an open attached project "DTM.zip"2. Open scene DTM and play it3. Move scene view around Actual resul... Read more

0
votes
Postponed

Reserialize asset in text mode doesn't work if ScriptableObject has suba...

Asset and Scene Management

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Apr 06, 2015

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Version/s: 5.1.0b1

To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more

0
votes
Won't Fix

Layer Filter is not in the Brush Mask Filter list when Paint Terrain is ...

Package: Terrain Tools

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Jul 13, 2023

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Version/s: 5.0.3, 5.1.0

How to reproduce:1. Open the user’s attached “My project (1).zip” project2. Select the “Terrain” in the Hierarchy window3. In the In... Read more

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