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[CanvasGroup] Selectable is still interactable if it's moved to be non-d...
Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. Notice console: first "True" is printed when button is... Read more
[Android] Directional Light intensity calculation is incorrect when the ...
Reproduction steps:1. Open the attached Project “LightProject”2. Build and Run on Android3. Select the “switch light” button4. Obser... Read more
[Deferred] Two Cameras plus Deferred causes GameView to go crazy (regres...
To reproduce:1. Open attached project2. Open TestScene3. Notice that the game view goes "crazy" Read more
[XRIT] Hovering or selecting objects in Play Mode is not working when "X...
Steps to reproduce:1. Open the attached user's project "OpenXrInstantiateTest.zip"2. Launch Oculus Link with Quest 2 device3. Enter ... Read more
Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce:1. open attached project2. run tests on standalone ... Read more
GetComponentRO method throws a compilation error when not calling within...
(Fabrice) : alternative repro, use DOTSlab herehttps://dotslab.cds.internal.unity3d.com/?s=pZJNT8MwDIbvlfoffOwk1N1hmzRgoJ2GxtfZpN4Wk... Read more
A memory leak occurs with massive terrain when camera position changes o...
Reproduction:1. Open the “BugReport_memoryleak.zip” project2. Open the “SampleScene” scene (Project window → Assets → Scenes)3. Open... Read more
Custom mesh made w/ script w/ big vertice coordinates on one axis, shows...
Steps to reproduce:1. Download an open attached project "DTM.zip"2. Open scene DTM and play it3. Move scene view around Actual resul... Read more
Reserialize asset in text mode doesn't work if ScriptableObject has suba...
To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more
Layer Filter is not in the Brush Mask Filter list when Paint Terrain is ...
How to reproduce:1. Open the user’s attached “My project (1).zip” project2. Select the “Terrain” in the Hierarchy window3. In the In... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets