Search Issue Tracker
Fixed
Votes
0
Found in [Package]
Issue ID
1205180
Regression
No
[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not packed in atlas
[2D][Sprite Atlas][PSB Importer] Sprites imported by PSB Importer not packed in atlas
When packing sprites imported through PSB importer, sprite atlases do not update to new packing list (it would revert to packing list of the first time it was packed)
Addition of non-PSB Imported sprites will update atlas to the correct packing list
Repo Steps:
1. Open sample project
2. Create new sprite atlas
3. Refer to attached video to reproduce issue
Expected Result: Atlases are updated when packing sprites imported through PSB importer
Actual Result: Atlases are updated not when packing sprites imported through PSB importer
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
- [Linux] Bug Reporter window is in Light mode when the Editor theme is Dark mode
Resolution Note:
A fix for this issue will be available on 2020.1.0a19