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Graphics.DrawMeshInstanced merges incompatible batches when overriding m...
Steps to reproduce:1. Open the attached project2. Make sure that Assets/material is using TestShader and that GPU Instancing is enab... Read more
[Android] Cannot reference files that are inside Plugins/Android/subfolder
Steps to reproduce:1. Open user attached project2. Select "ReferencesInsidePlugins" game object3. In the inspector view, on the Fiel... Read more
Syncvar refresh is not being updated in sequence
Reproduction steps:1. Open the attached project.2. Create a Standalone build.3. Open the built project.4. Click 'LAN host(H)'.5. Pla... Read more
[HiDPI] Maximized/expanded undocked window doesn't get rescaled when dra...
Maximized/expanded undocked window doesn't get rescaled when dragging to different scaled monitor. Steps to repro:1. Open empty proj... Read more
ProBuilder's Boolean (CSG) Tool Window does not resize correctly
How to reproduce:1. Open the attached project (preview.zip)2. Open the "Test" Scene3. Open Probuiler's Boolean (CSG) Tool Window4. R... Read more
Camera.previousViewProjectionMatrix does not update when using any SRP s...
To reproduce:1. Open attached project2. Make sure any SRP is assigned in Graphics settings3. Enter Play mode4. Move the camera, pres... Read more
Opening a scene while profiling the editor causes crash
Unfortunately, i can't get this crash to repro on a smaller scale project. Repro steps:- open this project- open the profiler and tu... Read more
[IL2CPP] CalculateDeltaTime() crashes when using link.xml and not import...
To reproduce: 1. Download attached project "New Unity Project.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS4. De... Read more
[HDRP] Area light disappears when it's rendering is exiting the frame
Steps to reproduce:1. Open the attached project "mini_repro.zip"2. Open scene "repro"3. Select Game View4. Drag Main Camera on x-axi... Read more
[Keyboard] Keyboard.onTextInput does not report delete
Migrated from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/23 Keyboard.onTextInput does not report the delete ke... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used