Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2018.3.0a1
2018.3.0f2
2019.1.0a1
2019.2.0a1
Issue ID
1124478
Regression
No
physx::Gu::Facet::silhouette crash when colliding with multiple colliders
Steps to reproduce:
1. Open QA-Supplied project
2. Open Scene "Main"
3. Press Play and wait for roughly a couple of minutes
Expected: no crashing
Actual: crash
Reproduced in: 2018.3.4f1, 2019.1.0b2, 2019.2.0a4
Note: 2017.4.20f1 was not tested due to PackMan errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
Add comment