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[Android][Oculus GO] video player is freezing at specific times when pla...
To reproduce: 1. Open the project attached "Video Test OculusGO.zip" 2. Build and run on Oculus GO Expected: video is played withou... Read more
Build settings window has a deleted scene in it upon new project creation
Reproduction steps: 1. Create a New Project 2. Open the Build Settings Expected Result: No scenes added to the Build Settings Actu... Read more
Crash on RemapPPtrFromCachedOffsets when dropping Prefab with a specific...
How to reproduce: 1. Download, extract and open user's attached project 'Prefab Crash.zip' 2. Open 'SampleScene' 3. Drop 'Test Prefa... Read more
Unity crashes when not ready Resource.Load object is tried to be Instant...
How to reproduce: 1. Open attached project "case_1124228-unity_7.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe the Edi... Read more
Collab Toolbar, Asset Store and Services Window are blank on Windows
How to reproduce: 1. Open/Create a project and click Collab button Actual results: Collab tab is empty Reproducible with: 2019.2.0... Read more
Assertion failed on expression errors are thrown when two computers are ...
How to reproduce: 1. Two computers with the same project and in the local network is needed (you can also connect two computers ove... Read more
Default Shader can be changed when assigning to Material.shader from code
Reproduction steps: 1. Open the "SampleScene" in the attached "DefaultMaterialShaderBug.zip" project 2. Make sure that the "Sprites-... Read more
[LWRP] Scene View gets dimmed when using Gamma mode with HDR turned off
How to reproduce: 1. Create a new LWRP Unity project 2. In Project Settings > Player set the Color Space to 'Gamma' 3. In the LWRP A... Read more
Long Component name labels are not fully visible on Add Component menu
How to reproduce: 1. Open the attached "1124990_repro.zip" project 2. Select any GameObject from the Hierarchy window 3. In the Insp... Read more
[Collab] "Cannot submit change to server" error when two people publish ...
To reproduce: 1. Open any project from Collab 2. Have two people working on the project at the same time 3. Both people should edit ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL