Search Issue Tracker
Fixed in 2020.1
Votes
0
Found in
2017.3.0a1
2018.2.12f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
Issue ID
1099724
Regression
No
"Debug.Log()" outputs file which is not relevant to the user when using IL2CPP scripting backend
Reproduction steps:
1. Create a New Project
2. Create a Script where there is a "Debug.Log()" printed when playing
3. Attach it to any GameObject
4. Build the project with IL2CPP scripting backend or with Mono (and delete the .pdb files)
5. Run the built project executable
6. Observe the Player.log message contains a message similar to (Filename: .... Runtime/Export/Debug/Debug.bindings.h Line: 35), which is irrelevant from the user's perspective
Expected Result: No irrelevant line is printed
Actual Result: Irrelevant line is printed
Reproduced with: 2019.2.0a5, 2019.1.0b3, 2018.3.5f1, 2017.4.20f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rendering is broken with UIToolkit with many Intel GPUs (driver-bug)
- [Vulkan] Crash in Windows Standalone when Vulkan is set as rendering API and player window is out of focus
- [Particle System] Editor freezes when assigning a nested Particle System in the Sub Emitter Module
- Unable to switch to different material when selecting another material from Asset selector window on Particle System Material
- [UI] Float type parameter in the Animator Controller displays 0.0 after being changed to a value <0.05
shubhamswaraj2021
Aug 21, 2020 05:52
good one <a href="https://www.lyricsauto.com">lyricsauto</a>