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Not Reproducible
Votes
1
Found in
2018.3.1f1
Issue ID
1123690
Regression
No
[Linux][Vulkan+NVIDIA] Texture errors when layering on Terrain
-e: see title, when adding layers and painting them on top of another texture errors are shown
--works with OpenGL+NVIDIA, works on Intel and AMD
-repro:
--open attached project
--open scene
--add a terrain
--add several layers to it
--paint with several texture layers over one another
--NOTICE the layered textures show issues (it is not smooth, the checkboard default is showing)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adding available Nodes with longer names in Fragment Context window overflow Fragment Context window in Shader Graph
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
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