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[macOS] Player window is scrambled with square artifacts for a few secon...
How to reproduce:1. Open the attached project "resolution"2. Open the scene "SampleScene" (Assets/Scene/SampleScene.unity)3. Build a... Read more
System.Runtime.WindowsRuntime methods not generated properly in IL2CPP b...
Reproduction steps:1. Open project "TestProject.zip"2. Open the Build Settings window in File > Build Settings3. Set Platform to ... Read more
Player movement lags when VSync is on
Reproduction steps:1. Open the user's attached project2. Build the project3. Run the executable4. Start a new game5. Press the Escap... Read more
Compiler error 'no implicit conversion between lambda expressions' when ...
Reproduction steps:1. Open attached '1374811-sample' project2. Observe the Console Expected result: no errors are in the ConsoleActu... Read more
[URP] Setting negative scale for an Object disrupts control bar icons an...
Reproduction steps:1. Create and open a new URP project2. Add 3D Object Cube to the scene3. In the Inspector window, change Cube's x... Read more
Editor crashes on "Transform::CountNodesDeep" when reimporting assets
Reproduction steps:1. Open users attached project2. Reimport Assets/Advanced/MegaCityBuilding/Prefabs/Environment/Backdrop_Buildings... Read more
[URP] Profiler.EndSample-related errors are thrown when the Rendering Pa...
How to reproduce:1. Open the attached "case_1384954" project2. Open the "Test" Scene3. Enter the Play Mode4. Open the "Window -> ... Read more
Shader compiler results Shader precision as mediump when unchanging non-...
How to reproduce:1. Open the attached "case_1383035" project2. Select "Compile and show code" of the "Test" Shader in the Inspector3... Read more
[Android][SRP] SRP Batcher draw call is not shown in the Frame Debugger ...
Reproduction steps:1. Open the attached user's project "TinyVRSRP_SRPBatcher.zip"2. Check to see that the "Assets/VRSRP.shader" is S... Read more
SafeArea differs when launched in landscape mode compared to runtime rot...
Reproduction steps:1. Download and open the attached "TestSafeArea.zip" project2. Build and deploy the project to iOS3. Rotate to la... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default