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[UWP] Word suggestions aren't displayed when entering text into an Input...
When using the Windows SoftKeyboard (TouchScreenKeyboard) to enter text, word or phrase suggestions appear along the top according t... Read more
[Android] Material is rendered black in devices using Adreno GPUs when l...
Steps to reproduce:1. Open the attached project "1329702.zip"2. Switch platform to the Android3. Connect Android device4. Build and ... Read more
[HDRP] Setting emission property _EmissiveColor via material and via mat...
Setting the emission property "_EmissiveColor " from script have different results when we use material.SetColor and materialPropert... Read more
The properties of the particle system are overlapping on resizing the in...
The properties of the particle system are overlapping on resizing the inspector window. All the properties of the particle system ar... Read more
Add Mesh (+) button is overlapping with Material field for the Particle ...
Add Mesh () button is overlapping with Material field for the Particle system. In the particle system, for the Renderer parameter, f... Read more
Select Mesh window remains open in the particle system even when perform...
Select Mesh window remains open in the particle system even when performing the undo action. In the particle system, under the Rende... Read more
[Shadergraph] User is allowed to plug route into both vertex and fragmen...
Repro steps:1. Create a new URP Lit graph2. right click the vertex stack in between stack nodes and choose "create node"3. Choose "C... Read more
Plugin inspector in the editor doesn't allow selecting CPU architecture ...
This means that you cannot have two different native plugins that are named the same for Intel and Apple silicon editors. Read more
UnityWebRequest does not respect auto proxy settings
How to reproduce:1. Open the attached "ProxyIssue.zip" project2. Set proxy settings to Automatic proxy setup (in Windows proxy setti... Read more
Graphics.CopyTexture creates corrupted texture assets when copying compr...
Steps to reproduce:1. Open the attached project.2. Open the "Test" Scene3. Enter the PlayMode4. Select four newly created ".asset" f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CheckDeviceStatus when converting materials from built-in to URP and using DX12
- Higher CPU frame time on Android devices with Cortex-A510 efficiency cores (vs Cortex-A55)
- Alt+click on List header does not recursively toggle child foldouts when items use a UI Toolkit CustomPropertyDrawer
- Artifacts are rendered in UITK when using Font Assets and using negative outlines
- Editor hangs when opening Asset picker window for AssetReference and a lot of addresable assets are present in the project