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[Vulkan] NVidia drivers crash when attempting to call GetDimensions on S...
How to reproduce: 1. Open user's attached project 2. Open "SampleScene" inside "Scenes" folder 3. Enter play mode - Observe a crash... Read more
[Editor building to Android] Unity hangs while building GVR SDK to a dev...
Repro steps: 1. Download the newest SDK: https://github.com/googlevr/gvr-unity-sdk/releases 2. Create a new project, import the unit... Read more
[Refresh/Import] AssetDatabase GUID's go out of sync when meta file is a...
Reproduction steps: 1. Open "metaConflictTest.zip" project 2. In a File Explorer cut "unity.png" (Without the .meta file) to "MetaH... Read more
Unhandled C# exception causes crash when Cloud Diagnostics is enabled (O...
On OSX with the Mono scripting backend, an unhandled C# exception will cause a native crash. Read more
RectTransform Anchor Mode returns wrong results when "Undo" is used
How to reproduce: 1. Open attached project (scenefile.zip) 2. Open the scene "UnityScrollbarBug" 3. In the scene heirarchy, select t... Read more
UI Elements Context Menu paste makes the internal state of a TextField c...
To reproduce: 1. Open attached project (Replicate context menu bug.zip) 2. Click Replicate> Context Menu Bug 3. Use Context Menu to ... Read more
NullReferenceException is thrown when applying Import Settings changes t...
How to reproduce: 1. Open tester-attached project (MultipleFonts) 2. Select both fonts in the Project window 3. Adjust some Import S... Read more
[LWRP] Shadow map bake does not respect material's Receive Shadows property
To reproduce: 1. Open user's attached project "shadowcaster.zip" 2. Observe the the shadows being cast on a plane which has it's mat... Read more
[Enlighten] Ambient probe computed by the baking process overwrites the ...
In the Editor when the DynamicGI.UpdateEnvironment is called, not in play mode but from a menu with script and the Auto baking is tr... Read more
Empty scene contains unnecessary resources.assets.resS file when built t...
To reproduce: 1. Open Meta project 2. Create empty Scene 3. Build that empty Scene Reproducible with: 2017.4.19f1, 2018.3.3f1, 2019... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized