Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2021.1.22f1
2021.1.25f1
Issue ID
1374221
Regression
Yes
Particle System causes Game view to lag when used in a URP project
How to reproduce:
1. Open the user's attached project
2. Open scene Scenes/SampleScene
3. Press the Play button and observe the Game view
Expected result: the Game view runs smoothly without lagging or twitching
Actual result: the Game view is twitchy / lags
Reproducible with: 2021.1.22f1, 2021.1.26f1
Not reproducible with: 2019.4.32f1, 2020.3.22f1, 2021.1.21f1, 2021.1.27f1, 2021.1.28f1, 2021.2.2f1, 2022.1.0a15
Notes: the lag is less noticeable when the Scene view is visible simultaneously
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
Resolution Note (fix version 2021.1):
Fixed in 2021.1.27f1