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The RenderSettings.ambientLight color is changing inconsistenly when usi...
Repro Steps: 1. Open "SampleScene" in "LightingTestNewProject.zip" project 2. Press play 3. Observe the color of the reflection on t... Read more
OnDeserialize is never called when InitialState is set to true and overr...
How to reproduce: 1. Open attached project "InitialState2018.zip" and scene "SampleScene" 2. Build And Run a project 3. On built ap... Read more
[AI] EndLayoutGroup error thrown on saving a Navmesh Baked scene on MacOS
EndLayoutGroup error in the console on saving a scene for the first time which has a NavMesh Baked surface on MacOS Steps to Reprod... Read more
Import settings - Alpha transparency enables itself
When sprites are imported "Alpha is Transparency" is disabled. If a user selects "Editor GUI " or "Sprite" under Texture Type and t... Read more
[Mac] Editor crashed while editing Amplify shader
Steps to reproduce: 1. Open Amplify shader editor 2. Open one of the example shaders and begin editing it 3. Switch to another appl... Read more
Editor freezes for about 15 minutes when opening a Snapshot in Memory Pr...
To reproduce: 1. Open attached project 2. Open Memory Profiler (Window>Analysis>Memory Profiler) 3. Import attached Snapshot (Snapsh... Read more
Unnamed asset can be created in Linux Editor
To reproduce: 1) Create a new project 2) Right-click in project view and create something (tested with C# script) 3) Ctrl+Z so that ... Read more
Scripts can have names starting with a number
To reproduce: 1) Create a new project 2) Right-click in project and create a C# Script 3) Name it with a number at the start of the ... Read more
The time of exit from Play mode increased several times when using newer...
How to reproduce: 1. Open attached "playmode.zip" project 2. Click Play mode button to go into Play Mode 3. Click Play mode button t... Read more
Serialization of Vector3 using serialization surrogate does not work whe...
Reproduction steps: 1. Open the attached project 2. Open the Test Runner window 3. Run "TestSerialization" script Expected: Test c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL