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Build and Run fails and throws an incorect path error when the project's...
How to reproduce: 1. Create a new project 2. Go to File -> Build Settings -> Player Settings and change the Product name to "Build T... Read more
Unity Editor crashes when importing "Substance in Unity" plugin
To reproduce: 1. Open Unity and create a new project 2. Open Asset Store 3. Download and Import “Tavern & Inn” by CRAFT STUDIOS: ht... Read more
ModelImporter.importBlendShapeNormals read wrong values when BlendShapeN...
Steps to reproduce: 1. Open user OC attached project 2. Make sure that both .fbx files have "Blend Shape Normals" option set to "Imp... Read more
Set as default Preset button is disabled when working with Sprite Atlas ...
How to reproduce: 1. Create a new Unity project 2. Create a new Sprite Atlas 3. Create a Preset for the Sprite Atlas 4. In the Inspe... Read more
[Android][UnityIAP] When calling Application.Quit and relaunching app, i...
Steps to reproduce: 1. Open attached project 2. Turn On Unity IAP 3. Build And Run on an Android device 4. Install and run app 5. Cl... Read more
Second Camera with lower Depth than the first one causes UI background t...
How to reproduce: 1. Open the user-submitted project (testbackground.zip) and enter Play mode 2. In the Hierarchy Window expand the ... Read more
[Inline] ArcCone and ArcTorus do not have a Cone and Torus types, respec...
Repro steps: - Add an inline ArcCircle, ArcSphere, ArcCone and ArcTorus node. - Observe how ArcCircle and ArcSphere have a Circle an... Read more
[Events] OnPlay and OnStop events affect all spawners within a system
Repro steps: 1. Drag the attached VFX to a scene 2. Open the effect and press the Stop event. 3. Observe how all particles are stopp... Read more
[Culling] Shadows not culled properly if the effect is visible in either...
If a shadow-casting VFX is not visible in the game view, but it is visible in the scene view, it will still cast shadows in the game... Read more
[Video] Changing VideoClip of VideoPlayer component at runtime doesn't p...
Changing VideoClip of VideoPlayer component at runtime doesn't play newly assigned video clip Steps to reproduce: 1. Open attached ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mouse input is registered incorrectly in Custom RP when downscaling Render Target and rendering Overlay UI before final upscale
- Time.deltaTime is locked to the display's refresh rate when the built Player is moved to a Secondary Display and Windowed Mode is used
- Crash on RaiseException when importing a specific asset
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL