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[Addressables] [iOS] DontDestroyOnLoad objcts are destroyed if Scene is ...
Reproduction steps: 1. Open customer's attached project in "unity-addressables-bug.zip" 2. Build it for iOS 3. Make sure your iOS de... Read more
Asset name does not get changed properly when renaming Addressable Group...
How to reproduce: 1. Create a new project 2. Install the Addressables package 3. Add the Addressable Groups window to the Editor (Fi... Read more
Addressable Asset Settings does not exist' error is thrown in the consol...
How to reproduce: 1. Download and extract the attached 'BuildFail2.zip' project 2. Install Java Version 8 3. Download Jenkins war Fi... Read more
[Localization] Unable to check if RegisterChangeHandler is null when usi...
How to reproduce: 1. Open the attached project "RegisterHandler" 2. Look at the Console window Expected result: No error is thrown,... Read more
Cannot select type for Bolt variable
I couldn't select anything in the 'type' dropdown for a Bolt variable. Steps to reproduce 1) Open the project and Level1.scene 2) ... Read more
[Bolt] Bolt 2 fuzzy finder loses focus when opening it from a Node outpu...
Reproduction steps: 1. Open the user attached project "Bolt2-alpha.zip" 2. In the Project window under the "Assets" folder open Play... Read more
Bolt references don't update on adding Bolt to a project
When Bolt Assets (Scenes, Macros, Variables, etc.) are added to the project before Bolt is installed, installing Bolt will not fill ... Read more
Crash on baking lighting in a scene with a GameObject that has specific ...
Reproduction steps: 1. Open the attached project ("1262506.zip") 2. Open "SampleScene" 3. Bake lighting (Window -> Rendering -> Ligh... Read more
URP has no gamma correction for LightProbes
How to reproduce: 1. Open attached "1268911.zip" and Scenes/SampleScene scene 2. Navigate to Edit/Project Settings/Player 3. Set Oth... Read more
[Device Simulator] UnauthorizedAccessException errors are thrown when se...
How to reproduce: 1. Open the attached "1269790 repro" project 2. Open the Project Settings from Editor > Project Settings 3. Select... Read more
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