Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2019.1.X
Votes
9
Found in
2018.3.0a8
2018.3.0b12
Issue ID
1107382
Regression
Yes
Frame Debugger not showing Draw Calls from Particle Systems
To reproduce:
1. Open the QA's attached project
2. Play the scene
3. Once a few explosions appear, enable the Frame Debugger
Expected result: The particle systems appear in the Frame Debugger
Actual result: There are no particle systems in the Frame Debugger
Reproduced with: 2018.3.0a8, 2018.3.2f1, 2019.1.0a14
Not reproduced with: 2017.4.18f1, 2018.3.0a7
Regression started in: 2018.3.0a8
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 3D Sample Scene (HDRP) template tutorial Welcome Dialog pop-up doesn't appear on project creation
- [Profiler] The Addressable Asset Module module outputs an ArgumentException when asset GUIDs produce a hash collision with Addressables
- Huge amounts of tests have a start delay when pressing "Run All" in the Test Runner
- Blackboard: Double borders around the tooltip
- [WebGL]VideoPlayer Rendering stops when setting FilterMode of a texture downloaded with UnityWebRequestTexture.GetTexture()
ivertex
Jan 31, 2019 12:06
Still reproduced with: 2018.3.3f1