Search Issue Tracker
By Design
Votes
0
Found in
2017.3.0a1
2018.3.0a1
2019.1.0a1
2019.1.0a13
Issue ID
1115075
Regression
No
[Vulkan] Blit generates artifacts on final image after switching scenes
Reproduction steps:
1. Open "MinimalRepro.zip" project
2. Build the Player
3. Open Standalone build
4. Click "Next" two times
Expected Result: No artifacts appear
Actual Result: Artifacts appear
Reproduced with: 2019.1.0a13, 2018.3.2f1, 2017.4.18f1, 2017.3.2f1, 2017.1.0p5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Resolution Note (2019.2.X):
Image effect shaders need to have correct render state in shader: "Cull Off ZWrite Off ZTest Always"