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Fixed in 2019.3.X

Fixed in 2019.2.X



Found in


Issue ID




Reflection Probes are broken when selected in the scene and Android Platform is set as target platform

Progressive Lightmapper


Steps to reproduce:
1) Open Unity Hub and create a new project with LWRP template
3) Switch platform to Android in the Build Settings
4) Wait till Lights and Reflection probes finish to bake
5) Select one of the Reflection Probe Gizmo in the Scene view
Observe: Reflection Probe Gizmos are distorted (check attached image "actual.png")

Reproduced with:

Not reproduced with:
2019.1.0a10, 2019.1.0a12

Regression since:

LWRP package used for testing: 5.2.3

Comments (1)

  1. legoblaster1234

    May 14, 2019 04:16

    I have the same problem. Baking reflection probes just gives a mess of noise and real-time looks fine until you build and run on an android, then everything looks black

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