Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.3.X, 2019.1.X
Votes
7
Found in
2018.3.0b1
2019.1.0a12
Issue ID
1115086
Regression
Yes
FootIK not properly applied when using Animator controller + Timeline
FootIK not properly applied when using Animator controller + Timeline
Standalone Animator Controller (with FootIK) or standalone Timline animation track applies FootIK properly, BUT Animator controller + Timeline does not apply FootIK.
note: timeline preview (play) gives the expected result, but not runtime playback/eval.
also, removing the Animator controller makes timeline apply FootIK properly and gives the expected result.
repro:
-open test1 scene
-preview play the timeline to see the expected result (Ethan's feet are not slipping)
-Editor Play (runtime) to see the bad result (Ethan's feet ARE slipping)
-remove "empty" controller from Ethan's Animator component, play...
...runtime result is now the expected result.
In this case, runtime playback should give the exact same result, with or without the Animator controller assigned, since timeline is driving the animation in both cases.
Comments (4)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Hazneliel
Jan 29, 2019 18:11
This is not fixed, Im still able to reproduce this issue on 2018.3.3
tprado_unity
Jan 18, 2019 03:10
I'm having the same issue, please fix this ASAP :(
Hazneliel
Jan 08, 2019 18:32
This is seen in 2018.3 too
Hazneliel
Jan 08, 2019 18:32
Additional info and videos here:
https://forum.unity.com/threads/unity-2018-3-timeline-root-motion-bug.599263/#post-4074331