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Issue ID




[Android][GLES2]NVIDIA Shield Tablet crash on OPENGLES 2



Steps to reproduce:
1. Open attached"GraphicsPerf-master_FlorianFixes" project
2. Build "Lights" scene with OPENGLES2 Graphics API
3. Make sure Shadow Resolution is set to "High" or higher in Quality settings
4. Build and run on device with IL2CPP backend
5. Crash occurs during launch

Expected: Program should not crash
Actual: The app never finishes loading and crashes

Repro: 2019.1.0a12, 2018.3.f1, 2018.3.0f1, 2018.3.0b10, 2018.3.0b5, 2018.3.0b4
No repro: 2018.2.19f1, 2018.3.0a5, 2018.3.0b1, 2018.3.0b2, 2018.3.0b3,

Devices Under Test:
VLNQA00129 Nvidia SHIELD Tablet (SHIELD Tablet) NVIDIA Tegra nVIDIA Tegra K1 T124 Android 6.0.1

No Repro:
VLNQA00093 Samsung Galaxy S6 edge (SM-G925F) Mali-T760 Exynos 7 Octa 7420 Android 7.0
VLNQA00048 Samsung Galaxy S3 (GT-I9300) Mali-400 MP Exynos 4 Quad 4412 Android 4.3
VLNQA00006 Samsung Galaxy S7 (SM-G930F) Mali-T880 Exynos 8 Octa 8890 Android 8.0.0
VLNQA00060 Motorola Moto X (1st Gen) (XT1053) Adreno (TM) 320 Snapdragon S4 Plus MSM8960 Android 4.4.4
VLNQA00138 Huawei P20 Pro (CLT-L29) Mali-G72 HiSilicon Kirin 970 Android 8.1.0
VLNQA00101 Samsung Galaxy Note8 (SM-N950U) Adreno (TM) 540 Snapdragon 835 MSM8998 Android 8.0.0

Notes: Logcat attached to case

  1. Response avatar

    Resolution Note:

    Deferred should not be used on GLES2.

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