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Votes

0

Found in [Package]

3.3.0

Issue ID

1101372

Regression

No

[LWRP]Second camera with 'don't clear' mode breaks if it's viewport is changed during playmode

Package: Scriptable Render Pipeline Lightweight

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Steps to reproduce:
1. Download and open the attached project
2. Enter Playmode
3. Change any Viewport Rec variable for object "Camera"

Expected result: that camera's viewport gets changed, but otherwise rendering continues
Actual result: camera's rendering background space is filled with black color

Reproduced on 2018.2.17f1, 2018.3.0b11, 2019.1.0a10 with LWRP, 3.3.0, 4.2.0, 5.0.0

  1. Resolution Note:

    LWRP doesn't support CameraClearFlags.DepthOnly or CameraClearFlags.DontClear. These settings have been removed in 19.1. These options require a readback from backbuffer or previous camera render target and that comes with hidden performance cost, especially in mobile.

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