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Objects with URP Shader Graph materials are pink when built on WebGL
How to reproduce: 1. Open user's attached "webgl_urp_bug.zip" project 2. Open "SampleScene" scene 3. Enter Play Mode 4. Observe the ... Read more
InvalidProgramException error is thrown when loading an Addressable asse...
How to reproduce: 1. Open user's attached "BugRepro.zip" project 2. Open "SampleScene" scene 3. Select "GameObject" in the Hierarchy... Read more
Command Buffer Blit between active Render Texture into BGRA32 Render Tex...
How to reproduce: 1. Open the attached 'RenderTextureBlit.zip' project 2. Open 'SampleScene' Scene 3. Select 'ScreenCapture' GameOb... Read more
[Vulkan][Windows][Android] Shader compilation errors are thrown after bu...
How to reproduce: 1. Open the attached project 2. Make sure platform set to Android 3. Go to TestRunner window (Window->General->Tes... Read more
NullReferenceException is not thrown when calling PlayOneShot function f...
How to reproduce: 1. Open the attached project's "case_1247944-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Ob... Read more
[ECS]Compile error with ECS system when creating a Windows build
.How to reproduce: 1. Open the attached "CompilerErrorRepro.zip" Project 2. Build the project Expected Behavior: The build is succe... Read more
MissingRefferenceException is thrown when entering Play Mode using ProBu...
How to reproduce: 1. Open the attached project "proBuilder.zip" 2. In the Project window, go to Assets > Scenes and open "SampleScen... Read more
[Android][IL2CPP] Build crashed on a device when setting C++ compiler co...
Steps to reproduce: 1. Open user's attached project "Test2020.zip" 2. Go to Build Settings 3. Press Build and run to an Android devi... Read more
Adaptive Performance package does not automatically add built-in depende...
How to reproduce: 1. Open user-submitted project (SubsystemErrors.zip) 2. Open the Package Manager window 3. Import the Adaptive Per... Read more
Code in UNITY_EDITOR block executes during Player or Assetbundle build
Steps to reproduce: 1. Open user's attached project "UnityEditorWhenAssetbundling.zip" 2. Go to Build Settings 3. Build 4. Launch th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text Object position shifts when selecting multiple Text Objects and expanding the Extra Settings in the Inspector
- Keywords on Material Variants aren't automatically saved when changed on original Material through Shader Graph
- Light Probes get baked when calling LightProbes.Tetrahedralize
- Shadows flicker and cause visual artifacts when modifying a GameObject's bounds using Swizzle (Y Mask) and Sine Time nodes
- [WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input in the Player