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Duplicate
Votes
0
Found in
2019.1.0a10
Issue ID
1102415
Regression
Yes
[Terrain] Brush is always rendering and painting as square
The brush is always rendering and generating heightmaps, textures, and details in square shape
Steps to Repro:
1. Create a new or open attached project
2. Hierarchy > Right click
3. 3D Object > Terrain
4. Select paint texture tab and hover over terrain
Actual result:
1. The brush is being rendered as square
2. An error occurs on selecting paint texture tab
3. Heightmaps, textures, and details are being painted in the square shape
Expected Result:
1. Brush rendering changes according to brush selected
Environment:
Windows and Mac
Occurring with:
2019.1.0a10
Working with:
2019.1.0a9, 2018.3.0b11
Stack Trace:
Texture2D: Unsupported texture format for ReadPixels (R16 UNorm, 9). Use SystemInfo.IsFormatSupported(format, FormatUsage.ReadPixels) to check supported formatsUnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
Comments (4)
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elvisbird12
May 10, 2019 21:42
Check
Edit->Project Settings->Quality Settings->Texture Quality
elvisbird12
May 10, 2019 21:24
Same here!
Nitrox32
Feb 03, 2019 16:19
Same problem. 2018.4.3f1. Can't find a solution as well.
Mountaingames
Jan 17, 2019 18:04
Can't figure it out and can't find solution anywhere.