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Duplicate

Votes

0

Found in

2019.1.0a10

Issue ID

1102415

Regression

Yes

[Terrain] Brush is always rendering and painting as square

Terrain

-

The brush is always rendering and generating heightmaps, textures, and details in square shape

Steps to Repro:
1. Create a new or open attached project
2. Hierarchy > Right click
3. 3D Object > Terrain
4. Select paint texture tab and hover over terrain

Actual result:
1. The brush is being rendered as square
2. An error occurs on selecting paint texture tab
3. Heightmaps, textures, and details are being painted in the square shape

Expected Result:
1. Brush rendering changes according to brush selected

Environment:
Windows and Mac

Occurring with:
2019.1.0a10

Working with:
2019.1.0a9, 2018.3.0b11

Stack Trace:
Texture2D: Unsupported texture format for ReadPixels (R16 UNorm, 9). Use SystemInfo.IsFormatSupported(format, FormatUsage.ReadPixels) to check supported formatsUnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Comments (4)

  1. elvisbird12

    May 10, 2019 21:42

    Check
    Edit->Project Settings->Quality Settings->Texture Quality

  2. elvisbird12

    May 10, 2019 21:24

    Same here!

  3. Nitrox32

    Feb 03, 2019 16:19

    Same problem. 2018.4.3f1. Can't find a solution as well.

  4. Mountaingames

    Jan 17, 2019 18:04

    Can't figure it out and can't find solution anywhere.

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