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2
votes
Fixed

EnlightenRuntimeManager.PostUpdate takes time when realtime GI is disabled

Progressive Lightmapper

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May 18, 2020

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Version/s:

When realtime GI is disabled we should not be spending any time in tracking scene changes. However that is currently not true and e.... Read more

0
votes
Won't Fix

Cannot change array element labels when using Custom Editor and the arra...

Package: Build Pipeline - Addressables

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May 18, 2020

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Version/s: 1.8.3

How to reproduce: 1. Open user's attached "BugAddressable" project 2. Open "SampleScene" scene 3. Select "Bug" GameObject in Hierarc... Read more

0
votes
Fixed

[XR][XRSDK][Link][Quest] intermittent crash caused by get_config call in...

Package: Oculus XR Plugin

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Mar 19, 2020

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Version/s: 2020.1, 2020.1.0b2, 2020.2

Repro steps: 1. Open attached project 2. Enter Play Mode with Quest connected and Link set up 3. Grab and release the flower quickly... Read more

0
votes
Fixed

[Profile Analyzer] Timings in Marker Summary all show 0.00ms when marker...

Package: Profile Analyzer

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May 05, 2020

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Version/s: 0.6.0-preview.1

How to reproduce: 1. Open attached "ProfileAnalyzer" project 2. Open Profile Analyzer (Window->Analysis->Profile Analyzer) 3. Load i... Read more

0
votes
Fixed

[IL2CPP] Build fails with an Exception when IL2CPP Scripting Backend is ...

IL2CPP

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May 14, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce: 1. Open user's attached project 2. Go to File -> Build Settings 3. Press Build Expected result: Project builds su... Read more

3
votes
Fixed

Keyboard.current.(key).wasPressedThisFrame is true for large number of f...

Package: Input System

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May 17, 2020

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Version/s: 1.0.0-preview.4

Reproduction steps: 1. Open attached project "InputSystemEditor.zip" and scene "SampleScene" 2. Enter Play Mode 3. Press the "t" key... Read more

0
votes
Fixed

AssetPostprocessor cannot reliably use DependsOnSourceAsset(), causing i...

Asset - Database

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Apr 30, 2020

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Version/s: 2019.3, 2019.3.8f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached TextureReImportTest.zip project 2. In the Project pane, right-click on Assets and select Rei... Read more

0
votes
Fixed

[Android][URP] Spotlight shadows are not being rendered on Adreno 330 an...

Package: Scriptable Render Pipeline Universal

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May 05, 2020

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Version/s: 7.1.1

Reproduction steps: 1. Open user's attached project "AdditionalShadowBug.zip" 2. Build on Android Expected result: sphere shadow is... Read more

3
votes
Not Reproducible

[Mac] Mac OS keeps rebooting on opening projects if the projects were sa...

Metal

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May 18, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a11

Opening the project which was saved while keeping 'Metal Editor Support' unchecked causes the mac OS to reboot again and again Step... Read more

0
votes
Won't Fix

[3D with Extras] [Shuriken] Trail Renderers does not disappear by its se...

Package: 3D Template with Extras

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May 18, 2020

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Version/s:

-Working Fine in 3d Template. -Trail Renderers does not disappear by its set Time property after changing its position. Steps to re... Read more

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