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Fixed in 2019.1.X
Votes
0
Found in
2019.1.0a8
Issue ID
1099023
Regression
No
Building player PC Standalone fails due to LWRPAdditionalLightData having a UnityEditor reference
Found in LWRP 5.0.0
Fixed in the next release, available on github(2018-11-13)
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type
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