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Fixed in Unity 2017.4.0

Votes

0

Found in

2018.2.11f1

Issue ID

1089008

Regression

No

Crash on DoRenderLoop if Scene View is open when opening Occlusion window

Camera

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Priority: 3Not yet prioritized for a release

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Severity: 1Crash, freeze, data loss, work stops

How to reproduce:
1. Open the attached project
2. Open the "FirstScene.unity" scene
3. Open the Occlusion window
4. Make sure both Scene View and Occlusion windows are open
5. Select "Visualisation" tab in the Occlusion window
6. If Unity didn't crash already, press "Bake" inside the Occlusion window
7. Swap around Occlusion tabs and select scene view.

Actual result: Unity crashes. (gif attached)

Reproducible with: 2019.1.0a9, 2018.3.0b10, 2018.2.16f1, 2018.1.9f2, 2017.4.15f1.
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Fixed in: 2019.1.0a12, 2018.3.2f1, 2017.4.24f1

Response avatar

Resolution Note:

Fixed problem where the camera to be used for occlusion visualization was invalid for rendering but we went on with it and drew anyway. Will now fall back to the normal camera, and will give the user an error message.

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