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Not Reproducible
Votes
1
Found in [Package]
0.0.12-preview.19
Issue ID
1099376
Regression
Yes
[ECS] After changing some "Rotation Component" value, Transform system goes into a running update loop
Reproduction steps:
1. Open "CopyScale.zip" project
2. Open "SampleScene"
3. Select "GameObject" in the Hierarchy window
4. In the Inspector change one value of "Rotation Component"
Expected Result: The component's value is changed and it updates it chucks
Actual Result: The component's value is changed, but will be stuck in a running update loop
Reproduced with: 2019.1.0a9, 2018.3.0b10, 2018.2.16f1, 2018.2.0b7, 2018.2.0b4, 2018.2.0b3
Did not reproduce on: 2018.2.0b2, 2018.2.0b1, 2018.2.0a9, 2018.1.9f2 (The system doesn't work as in 2018.2.x+), 2017.4.15f1 (PackageManager only from 2018.1.x)
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Resolution Note:
Transform system has been significantly updated. Please let me know if something similar can be reproduced in the new system.