Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
0.0.12-preview.19
Issue ID
1098208
Regression
No
[ECS] After changing values of 2 systems in the Transform system, all following value changes don't take effect
Reproduction steps:
1. Open "CopyScale.zip" project
2. Open "SampleScene"
3. Select "GameObject" in the Hierarchy window
4. In the Inspector change any one value of "Position Component", "Rotation Component" and "Scale Component"
Expected Result: All values are updated in Edit mode
Actual Result: After changing 2 values, all following value changes don't take effect, until entering Play mode
Reproduced with: 2019.1.0a9, 2018.3.0b10, 2018.2.16f1, 2018.2.0b1
Did not reproduce on: 2018.2.0a9, 2018.1.9f2 (The system doesn't work as in 2018.2.x+), 2017.4.15f1 (PackageManager only from 2018.1.x)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
Transform system has been revised. Entity conversion method has been changed. Entities will not exist until converted.