Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
0.0.12-preview.19
Issue ID
1098208
Regression
No
[ECS] After changing values of 2 systems in the Transform system, all following value changes don't take effect
Reproduction steps:
1. Open "CopyScale.zip" project
2. Open "SampleScene"
3. Select "GameObject" in the Hierarchy window
4. In the Inspector change any one value of "Position Component", "Rotation Component" and "Scale Component"
Expected Result: All values are updated in Edit mode
Actual Result: After changing 2 values, all following value changes don't take effect, until entering Play mode
Reproduced with: 2019.1.0a9, 2018.3.0b10, 2018.2.16f1, 2018.2.0b1
Did not reproduce on: 2018.2.0a9, 2018.1.9f2 (The system doesn't work as in 2018.2.x+), 2017.4.15f1 (PackageManager only from 2018.1.x)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes
Resolution Note:
Transform system has been revised. Entity conversion method has been changed. Entities will not exist until converted.