Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2021.2.0a14
2021.2.0a16
Issue ID
1334048
Regression
Yes
Font Asset created via Font Asset Creator results in corrupted Asset that causes errors when opening other Editor windows
Reproduction steps:
1. Open the attached project "1334048.zip"
2. In the top toolbar open Window/Text/Font Asset Creator
3. Drag font "IBMPlexMono-Italic" into the Source Font of Font Settings
4. Click on the "Generate Font Atlas" button
5. Save the Font Asset
6. Try clicking around and opening windows like Package Manager or Animation window
Expected result: No error appears when opening Editor windows
Actual result: "NullReferenceException: Object reference not set to an instance of an object" error gets printed out in the Console every time you open some Editor window
Reproducible with: 2021.2.0a14, 2021.2.0a18
Not reproducible with: 2019.4.27f1, 2020.3.10f1, 2021.1.9f1, 2021.2.0a13
Couldn't test with: 2018.4 (Textcore package is not available)
Notes:
- Other types of errors appear on the creation of the Font Asset (attached in the edit)
- Creating Font Asset via right-clicking the Font and selecting Create/Text/Font Asset doesn't cause errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2021.2):
Fixed in 2022.1.0a7