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Fixed in 1.1.0-pre.5

Fixed in N/A



Found in [Package]


Issue ID




[Android][iOS][Input System] Double-tap is not detected on some devices

Package: Input System


How to reproduce it:
1. Open the user's attached project
2. Build and Run the project on the device
3. Double-click on the screen
4. Observe the Log messages in the app

Expected result: "OnDoubleTap Phase: Started" and "OnDoubleTap Phase: Performed" Log messages appear
Actual result: "OnDoubleTap Phase: Started" and "OnDoubleTap Phase: Canceled" Log messages appear

Reproducible with: 1.1.0-preview.3 (2019.4.28f1, 2020.3.13f1, 2021.1.13f1), 1.1.0-pre.5 (2021.1.13f1, 2021.2.0b2)
Could not test with: 2018.4.36f1 - Input System is not introduced yet

Reproducible on:
VLNQA00122, Samsung Galaxy S9 (SM-G960F), Android 10, CPU: Snapdragon 855 SM8150, GPU: Mali-G72
iPad 9.7" 6th gen (14.4)
iPad Air 2 (11.0.3)
iPhone XR (13.4.1)
iPhone 8 Plus (14.4.2)

Not reproducible on:
VLNQA00331, Huawei P20 lite (ANE-LX1), Android 9, CPU: HiSilicon Kirin 659, GPU: Mali-T830
VLNQA00321, Xiaomi MI 9 (MI 9), Android 10, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00038, Htc Desire 510 (HTC Desire 510), Android 4.4.3, CPU: Snapdragon 410 MSM8916, GPU: Adreno (TM) 306
VLNQA00285, Samsung Galaxy J4 Core (SM-J410F), Android 8.1.0, CPU: Snapdragon 425 MSM8917, GPU: Adreno (TM) 308
VLNQA00042, Lge LG G3 (LG-D855), Android 5, CPU: Snapdragon 801 MSM8974AC, GPU: Adreno (TM) 330
VLNQA00013 - Galaxy S6 Edge+ (SM-G928F), OS: 7.0.0, CPU: Exynos 7 Octa (7420), GPU: Mali-T760

  1. Resolution Note (fix version 1.1.0-pre.5):

    Fixed touch events being dropped on Android

  2. Resolution Note (fix version N/A):

    Fixed in Unity 2019.4.32f1

  3. Resolution Note:

    Fixed in 2021.1.25f1

  4. Resolution Note:

    Fixed in 2021.2.0b14

  5. Resolution Note:

    Fixed in 2020.3.20f1

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