Search Issue Tracker
TextAsset.bytes includes UTF-8 header when loading a file from AssetBundle
How to reproduce:1. Open the attached '1341180.zip' project2. Open the SampleScene3. Enter the Play mode4. Press the 'Load' button5.... Read more
Device crashes when trying to duplicate Player with higher Resolution th...
Reproduction steps:1. Create the outlined Display setup2. Open user attached Build3. Select a Resolution that is lower or matches Di... Read more
Crash on il2cpp::vm::Runtime::Invoke on Build with Entities
How to reproduce:1. Open the attached project from "unity-dots-ecs-017-android-ios-release-crash-master-2.zip"2. Build and run the p... Read more
Crash on audio::mixer::UpdateAudioMixerMemory when entering Play Mode
Reproduction steps:1. Open the user's attached project2. Open scene "LoadBundleScene"3. Enter Play Mode4. If the crash doesn't occur... Read more
[HDRP] It is not possible to disable the Runtime Debug Display window in...
How to reproduce:1. Create a new HDRP Template project2. Enter Play mode3. Press CTRL+Backspace or L3 and R3 (Left Stick and Right S... Read more
[Android] Crash with java.lang.IllegalStateException: The specified chil...
The is no repro project for this crash, but there are reports on the forum https://forum.unity.com/threads/android-crash-on-unity-20... Read more
Mono Scripts in dlls fail to import when reimporting all Assets
Reproduction steps:1. Open the "HighHandHoldem.zip" project attached by the user2. Observe how many Mono Scripts are inside the cont... Read more
[Shadergraph] Shaders turn grey when Fog is 0
When a shadergraph shader uses Fog, and the Fog is not enabled, the shaders just turn grey. To repro:- download UOP1_Project.zip- op... Read more
[HDRP] DLSS with volumetric clouds lower the resolution below a quarter ...
The goal of this report is to evaluate what could be done to mitigate this issue. Repro steps :- Open attached project- Open SampleS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version