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Most Activity
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0
votes
By Design

Dynamic Batch breaks after SpriteRender material's shader is changed bac...

2D

-

Sep 01, 2018

-

Version/s: 2018.2.6f1

To reproduce: 1. Open the user's attached project 2. Play the scene 3. Enable the Frame Debugger, there will be two Dynamic Batches ... Read more

0
votes
Not Reproducible

[Linux] Build failing due to .fbx import errors

Linux

-

Jul 20, 2018

-

Version/s: 2018.2.0f2

To reproduce: 1) Create new project 2) Import attached model The following error is thrown, which later fails an automated Linux bu... Read more

0
votes
Fixed

[TestRunner] Tests are not torn down properly when they fail due to logg...

Unity Test Runner

-

Sep 04, 2018

-

Version/s: 2018.2.6f1

To reproduce: 1. Download attached project "TearDownRepro.zip" and open in Unity 2. Open "SampleScene" scene 3. Open Test Runner wi... Read more

2
votes
Duplicate

GetNativeTexturePtr() freezes rendering when build project is not focuse...

Windows

-

Sep 05, 2018

-

Version/s: 2018.1.8f1, 2018.2.0f1, 2018.2.6f1, 2018.3.0a2

Steps to reproduce: 1. Download attached project 2. Make sure that "Run in Background" is enabled in Player settings 3. Build projec... Read more

0
votes
Fixed

Nested Canvas doesn't render when UI element which is a following child ...

uGUI

-

Sep 04, 2018

-

Version/s: 2017.4.10f1

To reproduce: 1. Open user's attached project, scene "Buggy" 2. Disable "ShouldBeRenderedButNot" Game Object 3. Enable and disable "... Read more

0
votes
Fixed

[TextMeshPro] SetText() call with int.MaxValue as one of its parameters ...

Package: TextMeshPro

-

Sep 06, 2018

-

Version/s: 1.0.21 - 1.3.0

Reproduction steps: 1. Open the attached project. 2. Play the "SampleScene" Actual behavior: - You will see "This following number... Read more

0
votes
By Design

Using HDR picker changes color when Color Space setting in Player Settin...

Shaders

-

Sep 06, 2018

-

Version/s: 2018.1.0b4, 2018.2.6f1

How to reproduce: 1. Download user's attached project "HDR Picker Upgrade Test 2018.zip" 2. In the project open the scene "TestScene... Read more

2
votes
By Design

TextMeshPro Material is not loading from the Asset Bundles

Package: Asset Bundles Browser

-

Sep 05, 2018

-

Version/s: 1.1.4

If an Asset Bundle containing TMPro components references a Material that exists as a dependency in some other Asset Bundle, the com... Read more

0
votes
Fixed

[iOS] Screen.orientation is inverted after changing screen orientations ...

Mobile

-

Aug 30, 2018

-

Version/s: 2018.2.6f1

Reproduction steps: 1. Open the attached project. 2. Build it on an iOS device. 3. Hold it in LandscapeLeft position. 4. Tilt the de... Read more

0
votes
Won't Fix

Instantiating canvas from AssetBundle getting a white rectangle behind a...

uGUI

-

Sep 03, 2018

-

Version/s:

To reproduce: 1. Open attached project "SpriteAtlasBugNew.zip (937.8 KB)" 2. Open "SampleScene.unity" scene 3. Enter Play mode and p... Read more

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