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ShadowSamplingTent.hlsl in the CoreRP Library package is missing #ifndef...
How to reproduce: 1. Create and open a new project 2. Install Core RP Library Package 3. Open the "ShadowSamplingTent.hlsl" file fro... Read more
[Oculus][XRSDK] XRInputSubsystem.TryGetBoundaryPoints always returns suc...
Repro steps: 1. Open QA attached project 2. Build and Run on Quest/Enter Play Mode with Link 3. Observe the log Actual: zero points... Read more
[IMGUI] "Could not determine location" error is thrown when a new swatch...
"Could not determine preset file location type" error is thrown when a swatch preset library is created with name starting with "/".... Read more
[IMGUI] "Moving file failed" window opens when a swatch preset library i...
"Moving file failed" window opens followed by a "Asset couldn't be written" error thrown in console when a swatch preset library is ... Read more
[Bug] Directional arrow buttons are overlapping on scrollbar handle in t...
Hovering mouse on Vertical directional arrow buttons, it's overlapping on scrollbar handle in the keyword section of "Custome FullSc... Read more
[IMGUI] Swatch Library file in Color picker palette is created but not s...
Swatch Library file in Color picker palette is created but not shown in project when a library is made starting with invalid gameObj... Read more
Flow graph variables are not copied if nodes are collapsed into a function
I have a funny feeling I reported this before but I can't find a ticket. Graph variables won't be recreated if you create a new flo... Read more
[Linux] [Collab] Unable to type a description in the Collab drop-down me...
Reproduction steps: 1. Open a new or an existing project 2. Enable Collab through the Services window 3. Enter and leave Play Mode 4... Read more
[Bug] Shader preview images are missing in Shader Asset selector window ...
Shader preview images are missing in Shader Asset selector window of Shader Variant Collection. Steps to repro: 1. Create a new HDR... Read more
[HDRP][2019.3] Crash on m_CurrentBuiltInBindMask when Shader Async Compi...
How to reproduce: 1. Delete the folder BeverlyHills\Library\ShaderCache in the project folder 2. Open the project 3. Open the 'Boots... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node