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[URP][Adreno] Didther material is rendered in magenta on Adreno 3XX devices
How to reproduce:1. Open the attached project2. Make sure OcclusionEffect scene is added to build settings3. Build & Run project... Read more
Automatically checks out materials using Perforce
When you enter play mode with selecting multiple materials in the editor, some materials are automatically modified to 'check out' e... Read more
[HDRP] Incorrectly placed Rough Distortion in Frame Settings
Versions checked: 2021.2.0a9 + 12.0.0 (from Packman) Steps to reproduce:1) Just start any HDRP project and go to Project Settings/HD... Read more
Player Development Console doesn't scale with Display Scaling
Reproduction steps:1. Open windows Display Settings and set scaling to 100%2. Open attached Project "ConsoleScaling"3. Build a Devel... Read more
Undocked Tab is not on the same spot as a cursor when the Unity Editor i...
Reproduction steps:1. Create a new 3D project2. Attach Unity Editor to the second display3. Select any view and undock it by click-d... Read more
Videoplayer->AudioSource First instance of OnAudioFilterRead fails to ge...
Reproduction steps:1. Open user attached Project "AudioFilterRead"2. Open SCENE_PATH Scene3. Press Play Expected result: The Script ... Read more
Removed component indication on prefab instance is not shown for Particl...
Steps:1. Create a new project2. Click on GameObject -> Effects -> Particle System3. Convert Particle System to a prefab4. Sele... Read more
"Opening File Failed" pop-up appears when downloading an asset from the ...
How to reproduce:1. Create a new Unity project2. Open the Asset Store and find an Asset that wouldn't be downloaded instantly3. Open... Read more
Scene lighing is much brighter after upgrading project
I have a project made with 2021.1.0a10, and, after upgrading it to the latest 2021.1.1f1, the lighting is much much brighter. To rep... Read more
[OSX] Editor crashes after undo action while scene save dialog window is...
Steps to reproduce:1. Create a new project2. Create a new scene through File -> New Scene3. Create an empty object in Hierarchy w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected