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Won't Fix

Votes

0

Found in

2017.1.0b7

Issue ID

916814

Regression

No

#Unity2017Beta Reflection does not work when "Reflection Probes Box Projector" disabled

Shaders

-

Reproduction steps:
1. Open project attached(TestProject.zip)
2. Open scene "scene".
3. Open frame debugger.
4. Go to "Camera.Render/Drawing/Render.OpaqueGeometry/RenderDeferred.Reflections/RenderDeferred.DefaultReflection/Draw GL".

Expected result: It will have some kind of reflection.
Actual result: It is purple (not working).

Notes:
- Error appears on opening or when disabling "Reflection Probes Box Projector":
Shader error in 'Hidden/Internal-DeferredReflections': variable 'd' used without having been completely initialized at line 73 (on d3d11)
- Reproduced on: 5.5.0f3, 5.6.1p2, 2017.1.0b8, 2017.2.0a1
- Not a regression

  1. Response avatar

    Resolution Note:

    This issue has been identified as having low priority and has been closed without a fix. If the bug has no workaround and is blocking your production please feel free to reopen it with any additional information you might have. Sorry for the inconvenience this might cause.

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