Search Issue Tracker

Won't Fix

Votes

0

Found in

2017.1.0b7

Issue ID

916814

Regression

No

#Unity2017Beta Reflection does not work when "Reflection Probes Box Projector" disabled

Shaders

-

Reproduction steps:
1. Open project attached(TestProject.zip)
2. Open scene "scene".
3. Open frame debugger.
4. Go to "Camera.Render/Drawing/Render.OpaqueGeometry/RenderDeferred.Reflections/RenderDeferred.DefaultReflection/Draw GL".

Expected result: It will have some kind of reflection.
Actual result: It is purple (not working).

Notes:
- Error appears on opening or when disabling "Reflection Probes Box Projector":
Shader error in 'Hidden/Internal-DeferredReflections': variable 'd' used without having been completely initialized at line 73 (on d3d11)
- Reproduced on: 5.5.0f3, 5.6.1p2, 2017.1.0b8, 2017.2.0a1
- Not a regression

  1. Resolution Note:

    This issue has been identified as having low priority and has been closed without a fix. If the bug has no workaround and is blocking your production please feel free to reopen it with any additional information you might have. Sorry for the inconvenience this might cause.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.