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Transitioning to an empty state causes layers to not blend properly
How to reproduce: 1. Open attached project (AnimatorBugProject.zip) 2. Open scene demo.unity 3. Play the scene 4. Hit the 'Attack' ... Read more
[Collision] OnParticleCollision() is not consistent while moving
Repro steps: 1) open my attached player and run scene main_test 2) Play the scene and select Start Game 3) Try moving the Player obj... Read more
NullReferenceException is thrown after adding event to multiple UI compo...
Steps to reproduce: 1. Open attached project 2. Open scene "multiple buttons event test" 3. Add one more Inspector window. Now, the... Read more
[Deferred|TreeCreator] much lighter in Deferred than in Forward (5.2 reg...
Reproduction steps without project: 1. Create a new project 2. Create a Bark Material and choose a texture for it 3. Assign this bar... Read more
Editor will freeze after expanding UI dropdown in huge world space canvas
Steps to reproduce: 1. Open attached project 2. Open scene "Crash" 3. Select "Canvas" and notice that their width and height is 100... Read more
[iOS] Incorrect caret position in InputField
How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Build to iOS and run 4. Click on the InputField - Note... Read more
Singleton EventSystem detected as duplicate between scene changes
Steps to reproduce: 1. Download and open attached project "EventSystem Singleton Bug.zip" 2. Open scene "1" and play it 3. Wait 10 s... Read more
All about bugs
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