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0
votes
Fixed

Transitioning to an empty state causes layers to not blend properly

Animation

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Sep 09, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Open attached project (AnimatorBugProject.zip) 2. Open scene demo.unity 3. Play the scene 4. Hit the 'Attack' ... Read more

2
votes
Fixed
4
votes
Fixed

[Collision] OnParticleCollision() is not consistent while moving

Shuriken

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Sep 14, 2015

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Version/s: 5.2.0f3

Repro steps: 1) open my attached player and run scene main_test 2) Play the scene and select Start Game 3) Try moving the Player obj... Read more

1
votes
Fixed

NullReferenceException is thrown after adding event to multiple UI compo...

UI

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Sep 11, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project 2. Open scene "multiple buttons event test" 3. Add one more Inspector window. Now, the... Read more

0
votes
Fixed
0
votes
By Design

[Deferred|TreeCreator] much lighter in Deferred than in Forward (5.2 reg...

Graphics - General

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Sep 10, 2015

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Version/s: 5.2.0f3

Reproduction steps without project: 1. Create a new project 2. Create a Bark Material and choose a texture for it 3. Assign this bar... Read more

0
votes
Fixed

Editor will freeze after expanding UI dropdown in huge world space canvas

UI

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Sep 14, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Open attached project 2. Open scene "Crash" 3. Select "Canvas" and notice that their width and height is 100... Read more

0
votes
Fixed

[iOS] Incorrect caret position in InputField

UI

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Sep 10, 2015

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Version/s: 5.2.0f3

How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Build to iOS and run 4. Click on the InputField - Note... Read more

0
votes
By Design

Singleton EventSystem detected as duplicate between scene changes

UI

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Sep 11, 2015

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Version/s: 5.2.0f3

Steps to reproduce: 1. Download and open attached project "EventSystem Singleton Bug.zip" 2. Open scene "1" and play it 3. Wait 10 s... Read more

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