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[Profile Analyzer] Marker right click Menu allows you to clear selection...
How to reproduce: 1. Open attached 'ProfileAnalyzer' project 2. Open Profile Analyzer found in Window->Analysis->Profile Analyzer 3.... Read more
[Caching Shader PP] "Preprocess only" checkbox is not persistent
STR: 1. Open any project 2. Go to Editor settings in the project settings window, make sure "Caching preprocessor" is enabled 3. Sel... Read more
[2D] [PSD Importer] PSD Metafile not updated when reimported
[2D] [PSD Importer] PSD Metafile not updated when reimported Steps to Repro: 1. Open the attached project 2. Create animation cli... Read more
[2D] [PSD Importer] Unable to rig PSD file without unique layerId
[2D] [PSD Importer] Unable to rig PSD file without unique layerId Steps to Repro: 1. open the attached project 2. select the pan... Read more
Profile Analyzer "Frame Range" summary becomes misleading when ordering ...
How to reproduce: 1. Create a new project 2. Import the Profile Analyzer package from the Package Manager 3. Open the Profile Analyz... Read more
Focused Component Inspector headers should display Component Type instea...
How to reproduce: 1. Create a new Unity project 2. Select the Main Camera GameObject 3. Right-click one of its Components and select... Read more
Singleton Entity no longer accessible when "in" parameter modifier is us...
Steps to reproduce: 1. Open the attached project (case_1225101.zip) 2. Enter Play Mode 3. Open the Console window (Window > General ... Read more
[SerializeReference] CustomPropertyDrawer doesn't get correct value when...
How to reproduce: 1. Open user's attached project 2. Open "SampleScene" Scene 3. Select "GameObject" in Hierarchy 4. In the Inspecto... Read more
Editor crashes when using BatchRendererGroup with URP
How to reproduce: 1. Open 'SampleScene' from the attached project 2. Start Play mode Reproducible with: 2020.2.0a5 Not reproducible... Read more
GUILayout.Button becomes unclickable when a DisplayCancelableProgressBar...
How to reproduce: 1. Open the attached "1233899 repro" project 2. Open the "SampleScene" Scene from the Assets/Scenes folder 3. Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Property exceeds previous array size (64 vs 32)." warnings are thrown when switching from tvOS platform to macOS after restarting the Editor
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- NavMeshAgent "breaks" when approaching a non-carved NavMeshObstacle
- Component titles in the tooltips are presented in a code strings instead of human language
- NavMeshObstacle with a large height does not block the agent path everywhere within the obstacle border