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Editor crashes when changing Anti-aliassing quickly
Reproduction steps: 1. Open the attached project with Unity 5.42. Run the only scene in the project3. The scene contains one script,... Read more
[Android] [GearVR] Shader alpha corruption on GearVR if Multithreaded Re...
To reproduce:1) Open attached project2) Build and run on GearVR-supporting device3) Tap the pad to see that the fade effect ever fli... Read more
[OSX] Windows Store element in BuildSettingsWindow should be removed on ...
Steps to reproduce:1. Create empty project2. Go to "Build settings..."3. Select Windows Store platform4. Press "Open Download page"-... Read more
[iOS][IL2CPP] Adding TextMesh Component at runtime crashes the applicati...
Steps to reproduce: 1. Open the attached project2. Make sure the scripting backend is set to IL2CPP (should be set by default)3. Ope... Read more
[Substances] Dragging a variable slider too fast causes it to lose funct...
I've noticed that sliders act slightly differently recently, when dragged too fast they lag. When dragging a substance slider it cau... Read more
[GL] GPU profiler is not working with OpenGL core
The new GLCore rendering backend does not have GPU profiling implemented yet Read more
EditorGUI.ObjectField does not scale with rect width if it has a label
How to reproduce:1. Open the attached project2. Open "Test" -> "Editor Window with ObjectFields" window3. See how all the OjectFi... Read more
Crash in tlsf_free when playing an Animator
Steps to reproduce: 1) Download attached project "CrashAnimator.zip".2) Open scene "test".4) Press play.3) After <3 seconds Unity... Read more
5.4 Switching platform camera issue on Android
When I upgraded to 5.4 switching platform from standalone to android cant see any assets when game is loaded into the device Read more
[Serialization] System.Guid can not be serialized
Reproduction steps:1. Open the attached project "SerializationTest.zip"2. Open the "test" scene3. Press Play and stop few times4. No... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple exceptions are thrown after exiting Play mode when Layout Group component is displayed in Debug Inspector and Padding section is expanded
- ScrollView elements are not restored to their original positions after removing a Layout Group with Undo action
- "Assembly with name already exists" errors are thrown when two packages with different technical names resolve to the same namespace
- A Select Scene Entry is added to Undo History when Deleting while a Scene is selected in the Hierarchy
- The Add Component Menu's back arrow accumulates phantom levels when the Menu is repeatedly opened into a Category and closed without selecting