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1
votes
Active

Missing rendererSilhouette property in ShadowCaster2D API which is sugge...

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Sep 27, 2024

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Version/s: 6000.0.21f1

How to reproduce: 1. Open the attached “rendererSilhouette.zip” project (ignore the compilation errors) 2. Open the “test” script ... Read more

0
votes
By Design

[HUB] Some templates are differently sized than others when creating new...

Package: HUBX

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May 30, 2022

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Version/s: 3.1.2, 3.2-beta.1

*Description:* *Repro Steps:* 1. In Hub projects tab press "New Project" 2. Observe the template sizes{*}{*} *Expected:* All templ... Read more

3
votes
Won't Fix

[Prefabs] PrefabUtility.RevertObjectOverride doesn't work properly when ...

Scene Management

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Aug 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.4f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the "case_1360751" project 2. Open the "SampleScene" Scene 3. Select all child GameObjects under the "Test... Read more

0
votes
Won't Fix

Unity crashes when a generic class is not instantiated explicitly and a ...

IL2CPP

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May 21, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Create a build with IL2CPP 3. Run the build Expected result: Build runs ... Read more

0
votes
Fixed

[WP8] Serialization Weaver fails to resolve System.Windows.Visibility

WP8

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Feb 16, 2015

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Version/s: 4.6.2f1

To reproduce: 1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility 2. Build for WP8 3. Notice ... Read more

0
votes
Fixed

Error assigning 3D texture to 2D texture property '_MainTex' when using ...

Texture

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Oct 30, 2020

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Version/s: 2018.4, 2020.2.0b1, 2020.2.0b10, 2021.1

How to reproduce: 1. Open user-submitted project (TextureImporterIssues.zip) 2. Create a new Cube GameObject 3. Assign the Cube the ... Read more

0
votes
Fixed

[CoreRP] 'GraphicsSettings.asset' gets marked as dirty during every proj...

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Aug 09, 2023

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Version/s: 2023.2.0b16, 2023.3.0a1

Reproduction Steps: # Open either the attached "HDRP_Project" or "URP_Project" # Make sure that "Preferences" -> "AssetPipeline"... Read more

0
votes
Fixed

[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...

XR SDK

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Apr 06, 2019

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Version/s: 2019.1.0b10

To reproduce: 1. Open attached project 2. Build for Oculus GO while having logcat enabled 3. When built, start the application in Oc... Read more

0
votes
Postponed

Data gets corrupted after passing it into a static method of the same st...

Mono

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May 01, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1) Extract and open the project attached by user (Corruption_Test.zip). 2) Open scene 'corruption.unity'. 3) Pre... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce: 1. Build and run attached project 1a On Android you have to enable multithreaded rendering in PlayerSettings 2. Tap ar... Read more

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