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Missing rendererSilhouette property in ShadowCaster2D API which is sugge...
How to reproduce: 1. Open the attached “rendererSilhouette.zip” project (ignore the compilation errors) 2. Open the “test” script ... Read more
[HUB] Some templates are differently sized than others when creating new...
*Description:* *Repro Steps:* 1. In Hub projects tab press "New Project" 2. Observe the template sizes{*}{*} *Expected:* All templ... Read more
[Prefabs] PrefabUtility.RevertObjectOverride doesn't work properly when ...
How to reproduce: 1. Open the "case_1360751" project 2. Open the "SampleScene" Scene 3. Select all child GameObjects under the "Test... Read more
Unity crashes when a generic class is not instantiated explicitly and a ...
Reproduction steps: 1. Open the user's attached project 2. Create a build with IL2CPP 3. Run the build Expected result: Build runs ... Read more
[WP8] Serialization Weaver fails to resolve System.Windows.Visibility
To reproduce: 1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility 2. Build for WP8 3. Notice ... Read more
Error assigning 3D texture to 2D texture property '_MainTex' when using ...
How to reproduce: 1. Open user-submitted project (TextureImporterIssues.zip) 2. Create a new Cube GameObject 3. Assign the Cube the ... Read more
[CoreRP] 'GraphicsSettings.asset' gets marked as dirty during every proj...
Reproduction Steps: # Open either the attached "HDRP_Project" or "URP_Project" # Make sure that "Preferences" -> "AssetPipeline"... Read more
[XR][Oculus GO | Quest] XRDevice.refreshRate remains 60 Hz despite switc...
To reproduce: 1. Open attached project 2. Build for Oculus GO while having logcat enabled 3. When built, start the application in Oc... Read more
Data gets corrupted after passing it into a static method of the same st...
Steps to reproduce: 1) Extract and open the project attached by user (Corruption_Test.zip). 2) Open scene 'corruption.unity'. 3) Pre... Read more
[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...
To reproduce: 1. Build and run attached project 1a On Android you have to enable multithreaded rendering in PlayerSettings 2. Tap ar... Read more
All about bugs
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