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1
votes
Fixed

Performance loss when enabling and disabling ShadowCaster2D

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Oct 14, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a13

Steps to reproduce:1. Open the user’s project2. Enter Play mode3. Notice FPS in the top left corner4. Press the “Test” button (this ... Read more

2
votes
Won't Fix

[WP8.1] Material with high tiling values does not render its texture cor...

WP8.1

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Feb 21, 2015

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Version/s: 5.0.0f3

To reproduce:1. Create a plane2. Create a new material3. Add a texture to the material (Albedo)4. Set the tiling of the material to ... Read more

0
votes
Won't Fix

The locked state dropdown moves depending on graph zoom level

Package: Visual Scripting Bugs

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Aug 03, 2020

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Version/s: 2.0.0a13

When using the lock state node with it's literal (A dropdown with three options) can move around the graph depending on the zoom lev... Read more

0
votes
Duplicate

Collab and debugallocator do not work together on 2017.1

Collab

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Apr 28, 2017

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Version/s: 2017.1.0b3

Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting t... Read more

0
votes
Fixed

[Input System] Sample Projects have missing script references

Package: Input System

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Oct 10, 2019

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Version/s: 1.0.0-preview.2

Reproduction steps:1. Open "1190598" project2. Select "UICanvas" and notice that it has a missing script reference3. Select "Default... Read more

3
votes
Fixed

'Frame not in module' when stepping into partial class if NodeCanvas is ...

Scripting

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Dec 21, 2016

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Version/s: 5.5.0p1

How to reproduce:1. Open attached project2. Open 'test' script3. Place breakpoint on line 8 (StartCoroutine(t1());)4. Attach debugge... Read more

0
votes
Fixed

[Terrain] "New Brush" button is clipped behind "brush size" value field

Terrain

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Aug 09, 2018

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Version/s: 2018.3.0a8

"New Brush" button is clipped behind "brush size" value field Steps to repro:1. Open attached or create a new project2. Hierarchy &g... Read more

0
votes
Fixed

[iOS] targetFrameRate targets 30fps when it's set to -1

iOS

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Feb 12, 2015

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Version/s: 5.0.0b22

To Reproduce: 1. Deploy the attached project.2. Observe the outputted frame rate. Read more

1
votes
By Design

Assemblies not being reloaded when reimporting C# script asset

Scripting

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Nov 19, 2020

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Version/s: 2019.4, 2019.4.13f1, 2021.1

How to reproduce:1. Open the user's project "AOP_REV2.zip"2. Open "SampleScene" Scene3. Click on "GameObject" in the Hierarchy windo... Read more

0
votes
Fixed

Crash on StackWalker::ShowCallstack when closing Font Asset Creator window

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Apr 05, 2024

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Version/s: 2023.2.18f1, 6000.0.0b14

How to reproduce:1. Open the “IN-72680_repro“ project2. Open Window → TextMeshPro → Font Asset Creator3. Close the Font Asset Creato... Read more

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