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UI sprites differ when one of them has transparent background, other has...
How to reproduce: 1. Open attached Unity project 2. Load scene "Gradient" Expected result: Both sprites looks the same. Actual resu... Read more
Collaborate allows filenames on macOS that are illegal on Windows which ...
How to reproduce: 1. Open new project with a Mac 2. Rename Sample Scene to "COM6" or any of illegal Windows expressions 3. Publish i... Read more
Shadows fail to cast in this scene
Shadows fail to cast in this scene This scene shadows fail to render, there is two reasons, first is LWRP still listens to the shad... Read more
Collab and debugallocator do not work together on 2017.1
Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting... Read more
Mask component doesn't add Image component in spite of dependency
Steps to reproduce: 1. Open attached project "scrollRectAndMask" 2. Open "repro" scene 3. Navigate Canvas>Panel>GameObject in hierar... Read more
[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value
If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more
Instantiating entity prefab with Hybrid components causes errors thrown ...
How to reproduce: 1. Open user's attached project 2. Navigate File > Build Settings and switch platform to iOS 3. Press Build and Ru... Read more
[WP8.1] Material with high tiling values does not render its texture cor...
To reproduce: 1. Create a plane 2. Create a new material 3. Add a texture to the material (Albedo) 4. Set the tiling of the material... Read more
Event.mousePosition value is not updated when dragging Assets
How to reproduce: 1. Open the user's attached project 2. Open 'Test' > 'Event.current.mousePosition bug' 3. In the Project window se... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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