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[Windows] Editor Does Not Account For Non-Standard Windows Taskbar
Reproduction steps: 1. Open attached project "TaskbarTest.zip" and scene "SampleScene" 2. In Hierarchy window, select "Test" GameObj... Read more
Error CS0117 is thrown when opening a project with Burst 1.5.5
How to reproduce: 1. Open the user's attached project 2. Observe the Console Expected result: no errors logged to the Console Actu... Read more
[SubEmitters] Grand-children not working as sub emitters
Repro steps: 1. Open the attached project. 2. Observe how both Particle System A and B are using C as a sub emitter. 3. Play the eff... Read more
VR HMD view is flipped upside down when LWRP is enabled
Steps to reproduce: 1. Create a new project with LWRP VR template 2. Update LWRP to 5.0.0 3. Enter play mode in VR Result: view in... Read more
Prefab mode allows user to save changes to immutable prefabs
1. Open attached project 2. Search for Prefabs (click on All Prefabs or t:Prefab in search bar) ==> You will see two prefabs from Pa... Read more
[Android] Content type with PUT request with no upload handler shows "ap...
To reproduce: 1. Open attached project 2. Build and run to the Android platform 3. Check the logcat 4. Observe content type is set t... Read more
Removing a rigidbody and then undoing the action snaps back the gameobje...
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Remove the RigidBody off the cube 4. Ctrl-z to un... Read more
Game view Z/stencil buffer not present in maximized game view
Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from t... Read more
Collab crashes on clicking Update calling ConflictsManager::AddConflict
Reproduction steps, according to the users: 1. Open the user's attached project 2. Update Collab -- users experience a crash with th... Read more
[UWP] Text Mesh Pro Input Field wasCanceled callback doesn't work when c...
Reproduction steps: 1. Open “SampleScene” in the “new project.zip” 2. In Build Settings select “Universal Windows Platform” and buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material