Search Issue Tracker

1
votes
Won't Fix

[Windows] Editor Does Not Account For Non-Standard Windows Taskbar

Windows

-

Oct 20, 2020

-

Version/s: 2018.4, 2020.1.6f1, 2021.1

Reproduction steps: 1. Open attached project "TaskbarTest.zip" and scene "SampleScene" 2. In Hierarchy window, select "Test" GameObj... Read more

0
votes
Fixed

Error CS0117 is thrown when opening a project with Burst 1.5.5

Package: Burst

-

Aug 27, 2021

-

Version/s: 1.5.5

How to reproduce: 1. Open the user's attached project 2. Observe the Console Expected result: no errors logged to the Console Actu... Read more

0
votes
Won't Fix

[SubEmitters] Grand-children not working as sub emitters

Visual Effects - Legacy

-

Jul 10, 2019

-

Version/s: 2019.3.0a9

Repro steps: 1. Open the attached project. 2. Observe how both Particle System A and B are using C as a sub emitter. 3. Play the eff... Read more

5
votes
Fixed

VR HMD view is flipped upside down when LWRP is enabled

Package: Scriptable Render Pipeline Lightweight

-

Nov 05, 2018

-

Version/s: 5.0.0

Steps to reproduce: 1. Create a new project with LWRP VR template 2. Update LWRP to 5.0.0 3. Enter play mode in VR Result: view in... Read more

4
votes
Not Reproducible

Prefab mode allows user to save changes to immutable prefabs

Scene Management

-

Feb 21, 2019

-

Version/s: 2019.2.0a7

1. Open attached project 2. Search for Prefabs (click on All Prefabs or t:Prefab in search bar) ==> You will see two prefabs from Pa... Read more

0
votes
Fixed

[Android] Content type with PUT request with no upload handler shows "ap...

Android

-

Aug 16, 2019

-

Version/s: 2018.4.3f1, 2019.1

To reproduce: 1. Open attached project 2. Build and run to the Android platform 3. Check the logcat 4. Observe content type is set t... Read more

0
votes
By Design

Removing a rigidbody and then undoing the action snaps back the gameobje...

Physics

-

Jun 27, 2017

-

Version/s: 2017.1.0f1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode 3. Remove the RigidBody off the cube 4. Ctrl-z to un... Read more

0
votes
Fixed

Game view Z/stencil buffer not present in maximized game view

Scene/Game View

-

Feb 26, 2015

-

Version/s: 5.1.0a1

Simplest: just have any geometry in the scene and maximize game view. Only skybox will be visible. - Use the scene Car.unity from t... Read more

1
votes
Fixed

Collab crashes on clicking Update calling ConflictsManager::AddConflict

Collab

-

May 22, 2017

-

Version/s: 5.6.1f1

Reproduction steps, according to the users: 1. Open the user's attached project 2. Update Collab -- users experience a crash with th... Read more

6
votes
Fixed

[UWP] Text Mesh Pro Input Field wasCanceled callback doesn't work when c...

Package: TextMeshPro

-

Aug 12, 2021

-

Version/s: 3.0.6

Reproduction steps: 1. Open “SampleScene” in the “new project.zip” 2. In Build Settings select “Universal Windows Platform” and buil... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.