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[UnityWebRequest] DownloadHandlerScript gets paused if scene is not played
To reproduce: 1. Open project 2. In menu choose 'UNITY' -> ' WebRequest Tester' 3. Play empty scene 4. Press buffer's 'Make Request'... Read more
IL2CPP iOS builds can't send or receive RPCs
- Build attached project with Scripting Backend IL2CPP and run on device - Run "Test.scene" in Editor and click "Start Server" - On ... Read more
Shaders: #pragma target with trailing comment is not recognized
Writing something like "#pragma target 4.0 // test" in a shader does not actually work - the trailing comment makes SM4.0 target not... Read more
Event.mousePosition value is not updated when dragging Assets
How to reproduce: 1. Open the user's attached project 2. Open 'Test' > 'Event.current.mousePosition bug' 3. In the Project window se... Read more
EditorWindow.focusedWindow does not return null when the Editor is not f...
Steps to reproduce: 1. Open attached project "1146537.zip" 2. Open "Examples" -> "FocusedWindow" 3. Press on the Scene View to focus... Read more
Profiler Overview information is blinking when moving the playhead aroun...
How to reproduce: 1. Create a new project 2. Open the Profiler (Window->Analysis->Profiler) 3. Enable CPU Usage Module if it's not (... Read more
[NavMesh] Area type isn't baked correctly into NavMesh if NavMeshModifie...
To reproduce: 1. Open attached project "NavMeshAreaBug.zip" 2. Open "TestScene" scene. 3. Find "GameObject" and "GameObject (1)" in ... Read more
Only the default Shader variant from the ShaderVariantCollection is incl...
How to reproduce: 1. Open attached "ShaderBundleBugReport.zip" and SampleScene scene 2. In the Toolbar, choose Bug/Bundle to build t... Read more
Crash on MovellaDotPcSdk.movelladot_pc_sdkPINVOKE:XsPortInfoArrayImpl_si...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. Enter Play Mode 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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