Search Issue Tracker
Active
Under Consideration for 6000.0.X
Votes
1
Found in
6000.0.21f1
Issue ID
UUM-83095
Regression
No
Missing rendererSilhouette property in ShadowCaster2D API which is suggested in the deprecated message of useRendererSilhouette
How to reproduce:
1. Open the attached “rendererSilhouette.zip” project (ignore the compilation errors)
2. Open the “test” script located in the Assets folder
3. Hover over the line containing the useRendererSilhouette property and read the deprecated message
4. Hover over the line containing the rendererSilhouette property
5. Observe the error message
Expected result: rendererSilhouette property is defined in ShadowCaster2D, or useRendererSilhouette deprecated message does not suggest to use it
Actual result: rendererSIlhouette property is not defined, useRendererSIlhouette deprecated message is misleading
Reproducible in 6000.0.21f1
Could not test with: 2021.3.44f1, 2022.3.48f1 (useRendererSilhouette is not deprecated)
Reproducible on: Windows 10, Windows 11
Not reproducible on: No other environments tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails with "Building Library/Bee/artifacts/MacStandalonePlayerBuildProgram/gahcy/hj9mx3z/951.0 failed with output:..." errors when Scripting Backend is set to IL2CPP
- Errors are not outputted to the console when building the project
- A sliding effect occurs on a gradually rotated GameObject when Rigidbody Interpolation is set
- "Unknown format" is thrown when importing DDS files
- Text is rendered with a different font when the "FallbackBoldItalic" font is selected
Add comment