Search Issue Tracker

0
votes
Fixed

Cannot rename prefabs via the Inspector when they are selected in Projec...

Scene Management

-

Apr 16, 2019

-

Version/s: 2019.1.0f2, 2019.2.0a12

If you select a prefab in the Project View and attempt to rename it in the Inspector, it will not work. Upon pressing enter the old ... Read more

1
votes
Won't Fix

Calling AssetDatabase.ImportPackage() crashes the Editor when implemente...

Asset and Scene Management

-

Jan 05, 2017

-

Version/s: 5.5.0p3

Steps to reproduce: 1. Open the attached project (ImportPackage Test.zip) 2. Open Assets/Editor/ImportPackageTest.cs and comment lin... Read more

0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

-

Dec 26, 2015

-

Version/s: 5.3.0f4

To reproduce issue follow the steps: 1. Load this package into a blank project https://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrai... Read more

0
votes
By Design

False default system language is returned when running Application.syste...

Windows

-

Mar 29, 2017

-

Version/s: 5.5.2f1

To reproduce: 1.Download and open "Test_language_5.5.2.zip" project. 2.Attach TEST.cs script to "Main Camera" Game Object. 3.Enter ... Read more

0
votes
Fixed

[Mecanim] animator.gameobject.setactive(false) causes Editor to crash

Animation

-

Feb 28, 2015

-

Version/s: 5.0.0f1

How to reproduce: 1. Open the attached project "676190Anim.zip" 2. Open test scene 3. Play it and Unity will crash 4. Game Object ha... Read more

0
votes
Fixed

Some UI Component properties do not show that they were modified when th...

uGUI

-

Nov 05, 2020

-

Version/s: 2018.4, 2020.2.0b9, 2021.1

How to reproduce: 1. Open the user's attached "LayoutGroupPrefabBug" project 2. Open the Scene named "Scene" 3. Select the "Panel" G... Read more

0
votes
Won't Fix

Post Processing Stack Effect does not work in build when using Beautify ...

Package: PostProcessing

-

Apr 16, 2019

-

Version/s: 2.1.6

How to reproduce: 1. Open the attached 'Beautify_2019.1.0f2.zip' project 2. Run the build 3. Compare Editor Game and Build views Ex... Read more

0
votes
By Design

[Physics 2D] GameObject having attached Relative Joint moves away from t...

Physics2D

-

Jun 06, 2019

-

Version/s: 2019.1.0a12, 2019.2.0b5

Relative joint breaks and is not behaving in the intended way, on running the scene GameObject having attached Relative Joint moves... Read more

0
votes
Won't Fix

GUIUtility Error occurs when Scriptable Object has Asset Menu with Globa...

Scripting

-

Mar 08, 2019

-

Version/s: 2017.4.0f1, 2017.4.17f1, 2018.3.0f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached "CorruptedScriptableObject.zip" Project 2. Click on the "CorruptedScriptableObject.asset" 3.... Read more

0
votes
Not Reproducible

Crash when closing a new empty project

IMGUI

-

Dec 19, 2019

-

Version/s: 2019.3.0f3

Create a new project in 2019.3.0f3 with the standard 3d template via the HUB. When the project loads. File > Exit. Notice that Bakin... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.