Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
Issue ID
1061581
Regression
No
Tracked Pose Driver Pose Source values are clobbered when multiple GameObjects are selected
How to reproduce:
1) Create 2 GameObjects
2) Attach a Tracked Pose Driver to each GameObject
3) Change the pose source for one of the Tracked Pose Driver
4) Select both gameobjects
Expected:
The Tracked Pose Drivers retain their original values unless specifically edited by the user.
Observed:
Both Tracked Pose Driver pose sources are set to the value of the pose source of the Tracked Pose Driver that was selected first.
Observed in trunk 3e681eca9b01 (build 16 July 2018)
Reproduced in 2017.2.0f1. Tracked Pose Driver does not seem to exist in 2017.1 (checked 2017.1.0f3)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor
Add comment