Search Issue Tracker
Fixed
Votes
0
Found in
5.5.1f1
Issue ID
894226
Regression
No
[VR]Unity crashes with AnimationCurveTpl<float>::IsValid
Unity crashes with Glow VR plugin.
Steps to reproduce:
1. Create a New project
2. Import Glow VR plugin
3. Player settings > Other settings > Virtual reality supported = true and Virtual Reality SDKs: OpenVR
4. Open scene "Demo" and play
Result: Unity crashes with a stack trace AnimationCurveTpl<float>::IsValid.
Reproduced with: 5.5.1f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Overlays are immediately undocked when the Overlay is docked to the right side of Scene View and the Overlay's Handle is clicked
- Crash in PhysicsManager::IgnoreCollision when a GameObject with “Is Trigger” enabled enters a collision in a specific project
- Selecting unsupported Material in Physically Based Sky throws “RenderingCommandBuffer” errors instead of error help box in Inspector window
- Undo and redo does not update color field pop-up window after undoing other events outside the pop-up window
- Warning prompt with "Apply (Overwrite Files)" Button is not available when associated template is moved
Add comment