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Fixed in 2017.1.X

Votes

0

Found in

5.5.0f3

Issue ID

892777

Regression

No

Shader_feature will always be toggled off in build when UsePass is used

Shaders

-

Steps to reproduce:
1. Open attached project
2. Build for standalone/iOS/android
-The shader is not applied to the left cube in the scene

Expected result: Shader should be applied to the cube
Actual result: Cube is white which indicates that Shader_feature is toggled off

Reproduced on: 5.5.0f3, 5.6.0f3, 2017.1.0a6

DUT:

Reproduced with:
Htc HTC Desire 500, OS:4.1.2, CPU:armeabi-v7a, GPU:Adreno (TM) 203
Xiaomi MI MAX, OS:6.0.1, CPU:arm64-v8a, GPU:Adreno (TM) 510
Sony D6603 (Xperia Z3), OS:5.1.1, CPU:armeabi-v7a, GPU:Adreno (TM) 330

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