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Disabling all static flags for an object shows static checkmark as enabled
Steps to reproduce:1. Create/open any Unity project2. Create a new empty object and select it in Hierarchy3. Set object to static by... Read more
In the static flag dropdown menu checkmark icon next to "Everything" doe...
Steps to reproduce:1. Create/open any Unity project2. Create a new empty object and select it in Hierarchy3. Open Static Dropdown me... Read more
[Camera] CullingMask Inspector throws an IndexOutOfRangeException when l...
Steps:1. Create a new 3D project2. Select anything, in Inspector > layers > add a layer at index 313. In hierarchy, select Mai... Read more
[Linux][Profiler] Missing Profiler EndSample errors thrown on clicking t...
Editor thrown Missing Profiler EndSample errors on clicking the "Profiler Module" dropdown when "Target Selection" is "Editor", refe... Read more
Burst fails to compile when code is wrapped in #if UNITY_SERVER and UNIT...
How to reproduce:1. Open the user's attached project("Burst_UnityServerError.zip")2. Make sure "Server Build" is enabled2. Build And... Read more
Graphical Errors occur and Scene view is corrupted when the projects Gra...
How to reproduce:1. Open attached "TestingOpenGL.zip" and Scenes/SampleScene scene2. Make sure that Graphics API is set to OpenGLES2... Read more
[WebGL] User-Agent header is not unguarded when using UnityWebRequest
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a build for WebGL3. Host the WebGL build4. Open t... Read more
[URP][Adreno][UI] Visual glitches on progress bar
Steps to reproduce:1. Open the attached project or download project from https://github.com/Unity-Technologies/2d-rpg-demo2. Build&a... Read more
Cannot select completely blended clips
1- Create a timeline and an animation track2- Add two clips of the same length3- Place the two clips completely on top of each other... Read more
[UI Toolkit] Pointer events are triggered multiple times when simulating...
How to reproduce:1. Open the attached "1287927 repro" project2. Open the Input Debug window from Window > Analysis > Input Deb... Read more
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