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[Code Coverage][Windows] Adding new Included/Excluded paths row locks as...
[Code Coverage][Windows] Adding new Included/Excluded paths row locks assembly reload in the editor Steps to reproduce: 1. Create ne... Read more
Application.OpenURL() not working for WebGL builds
Steps to reproduce:1. Use "Application.OpenURL()" API in Script to open a Website.2. Build project as "WebGL" build target.3. Trigge... Read more
Color defaults in System.Serializable class objects are ignored when add...
How to reproduce:1. Open the attached project's "case_1319654-Project.zip" Scene labeled "SampleScene"2. In Hierarchy, select the "G... Read more
Generated locales are not displayed in WebGL build
Reproduction steps:1. Open the user's attached project and switch to WebGL platform2. Build and Run Samples/Localization/0.10.0-prev... Read more
"NullReferenceException: SerializedObject of SerializedProperty" is thro...
How to reproduce:1. Open the user's attached "DisposedIssue.zip" project2. Select the "Altlas" Asset in the Project window3. Press t... Read more
[2D][URP] Increasing Freeform Light 2D Falloff greater than 53 causes er...
[2D][URP] Increasing Freeform Light 2D Falloff greater than 53 causes errors in console Repro steps:1. Open SampleScene in attached ... Read more
WebGL Player freezes with 'Cannot enlarge memory arrays' error when the ...
How to reproduce:1. Create a new project (or simply open the attached project 'test-standart-shader.zip' and skip to step 6)2. In th... Read more
[MacOS] Editor does't show unsaved changes pop up if editor is closed us...
Steps to reproduce: 1. Open attached project2. Open window by clicking Test > SaveChangesWindow3. Click Set Unsaved4. Try to clos... Read more
[MacOS] Editor doesn't show unsaved changes pop up if editor is being cl...
Steps to reproduce: 1. Open attached project2. Open window by clicking Test > SaveChangesWindow3. Click Set Unsaved4. Minimize Sa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window